You cannot share tech, as of now you can not use an allies: teleport homers, chaos icons, or transports.
For all intents and purposes your army is a stand alone force. You are just working with orther armies on your team. Correct me if I'm wrong on any of this (Chase and Derek).
This is correct. As of right now we are taking this stance. I suppose there's a chance it could change, but I see it complicating things for the people that aren't super rules savvy or "were not aware" of things working that way. With everything going on at this years Megabattle keeping things simple where we can seems like a good idea.
Stuff on the "to do" list include (but aren't limited to) the following:
Figuring out exactly how we want each table to contribute to the overall score. Basically, how we want objectives to be scored on each table, and how they score on each table with influence the game overall.
Our ideas change every day.
Currently the idea is to score objectives at the top of each player turn, starting round 2. The score will continue to accumulate each round after that until the game is over or time is called on the event. At the end of the event, the total number of points scored by each team will be divided by the number of rounds that table finished. The three scored from each table will the be added together to give us our winner.
The moon table and the cavern table (the 5v5 tables) will be worth exactly half of the objective points that the planet surface table (10v10) has.
If one team completely removes the other from any table, they will score the maximum possible points for that table.
Please break this. Explain why its a bad, unfair, or broken method of scoring. This is very, very important.
After that, we need to figure out how we would like objectives to be scored and contested.
We need to decide if we are going to allow players to make use of the Bell of Lost Souls Data Sheets and other stuff. (We are pretty sure we are).
We need to figure out what the special rules for each table will be.
We need to figure out exactly how we want each table to affect another (or itself).
I'm sure there's 30948209348203498203 other things we need to sort out too, I just cant think of them right now. I'll post more later on.