Thank you, Chase.
I've been so busy, I completely forgot to ask how our regulars did on the Doubles side of things at Adepticon.
Also, I have no idea how Bill Kim's Daemons list actually works. I understand all of the units and what they do individually, but placing that well with that list is to some degree remarkable. I have to go dig up more to see if he was lucky with dice, lucky with matchups or just really that good. Terrain may have played a significant role, if it was large enough to block line of sight too. The Fiends and Seekers have lots of speed and attacks, Fateweaver and Skarbrand are both quite mobile, so those elements are there in spades. But 5 Horrors would kill only 1-2 Marines a turn on average, less than that if they have FNP. So...