Author Topic: Desperate last min help  (Read 1268 times)

skavengear

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Desperate last min help
« on: May 23, 2010, 05:34:08 PM »
In complete honesty is this list going to have a chance at winning in the doubles tournament:
blood angels
hq
reclusiarch

elite
terminators x5 (3 th+ss, 2 claws)
sanguinary priest w/ power sword

troops
tactical squad (1 meltagun, 1 missle launcher, 8 standard tacs)
death company (4 power swords, 4 power fists, 1 boltgun chainsword) is there a way to get the 2 power sword and 2 power fist bits. kit only includes 1 each)
drop pod

heavy support
dreadnought (tld autocannon, extra armor, multimelta)
vindicator (siege shield, extra armor)

is this better or worse than the list i had today? if not suggestions? i got about $50-60 to pay for this so.... i cant really afford black reach now
« Last Edit: May 23, 2010, 05:46:50 PM by Skavenknight »

skavengear

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Re: Desperate last min help
« Reply #1 on: May 23, 2010, 08:00:19 PM »
this was my original list (my opinion worse)

hq
same

elite
same
same

troops
same tac squad
death company (4 power sword/bolt pistol, 3 powerfist/boltgun, 6 chainsword/ bolt pistol, 7 chainsword bolt gun)

heavy support
same dreadnought

Rob S

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Re: Desperate last min help
« Reply #2 on: May 23, 2010, 10:26:07 PM »
I think you'll just need to be sure your opponent has less specialized units and more of the standard things.  You're using a lot of points with the terminators, dread, death company, etc.  If both of you have such lists, it may be difficult for you guys.
It's the throwing phase now.

i was on the receiving end on occasion

skavengear

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Re: Desperate last min help
« Reply #3 on: May 23, 2010, 10:32:16 PM »
his list is necrons last time i checked its a lord/ctan, monolith, and the rest of the 1250 is pure warriors. so is the vindicator+pod better or death company spam?

in my games with ben, his vindicator wiped out at least 11 death co before they got in close enough or he put his pod so they had to charge the dreadnought this made me want a drop pod and vindicator.

so is either list a legitimate and competitive list for doubles, lets say my partner is playing ctan nightbringer, monolith, and the remaining points in warriors?

Rob S

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Re: Desperate last min help
« Reply #4 on: May 23, 2010, 10:50:53 PM »
Don't get me wrong, having all those is great as long as there's a counterbalance of troops.  Necrons will be good to team with because their troops will be hard to kill.  I'm really not going into too much detail, but I hope you get the idea.

You'll have a chance to do well like any list, but with a good balance of everything alongside your opponent your chance will be solidified.
It's the throwing phase now.

i was on the receiving end on occasion

Moosifer

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Re: Desperate last min help
« Reply #5 on: May 24, 2010, 12:39:57 AM »
Do you know if your teammate is using 2x Heavies or 2x Elites?

Your list in all honesty is lacking in scoring units and unless your teammate is taking a bunch of scoring units you might be seeing your games not head your way.

You have CC termies walking across the board, not the greatest idea but could work if you have a horde in front of you.

DC in a drop pod are going to be MAULED the turn they come in since they cannot assault out of drop pods, so you might want to think about either jump packs or a rhino

skavengear

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Re: Desperate last min help
« Reply #6 on: May 24, 2010, 12:48:56 AM »
ok. my teammate is using a ctan nightbringer as an hq, a monolith as a heavy support, and a ton of necron warriors. so i will have enough scoring units as far as the overall team.

i still think taking off a few death company for the vindicator is a great ides since that thing was a royal bitch when ben used it (he took out 11/20 death company turn 1 and still had another 4 turns of that hole punching tank). i know his dread was a ironclad but my dread is pretty close to his if equipped it right and dropped that out of the pod

jesterofthedark

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Re: Desperate last min help
« Reply #7 on: May 24, 2010, 12:54:21 PM »
well becareful when making your lists.  Remember each player is only getting 3 Troops choices, so your list right now will contain 4 scoring units from the looks of it.  There will be missions that will allow your to counts some other choices as scoring for that game, which is why I suggest reading the missions Chase posted.  If you guys feel that you can bring at least a half way decent chance of doing well in all of the 4 scenerios then your ok.  Sadly, you can't plan to take an army against an opponent in a tourney, you just can't predict who you will face and while one force would do well against say an ork/nid force you would get mauled by a guard/tau army.  Best to try and focus on achieving the mission objectives.

That having been said, on the vindicator.   I would take Ben's performance with a grain of salt.  The vindicator is great str 10 ordinance with AP2,  how could you go wrong?  Well, there is the fact the the range is only 24" so you have to put the vindicator up there most of the time, also the limited firing arc is an issue.  The vindicator has a 45* firing arc, also with your army the scatter is more relevant.  Ben's biker force can cover more ground quicker and is not as dependant on assault as the blood angel army, so he can sit a little farther back and shell you.  You may find it hard to decide if you want to shoot the cannon an risk it scattering back on your squads that are lined up for the charge. But go with what you like.

I would suggest putting the tac squad in the pod you won't suffer as much for the lack of assault the turn they arrive.  It may also force your opponet to turn around and deal with the tack squad or risk opening their rear armor up to your missile launcher.  Also, someone clarify for me, I thought all space marine termies could deep strike due to the fluff behind the terminator armor?  If thats the case you could just keep them in reserve.  But, I'm not 100% on the new Blood Angels rules yet.

skavengear

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Re: Desperate last min help
« Reply #8 on: May 24, 2010, 01:36:35 PM »
yes, terminators all may always deep strike, however ben suggested i shouldnt bother in such a small game.

my army actually doesnt do that much in assault if i took the vindicator since death company and the terminators are all that assault.

i figure my partner will take care of objectives while i beat off the competition (that came out wrong) in other words we take out things that pose a threat to his scoring units, and possibly my combat squaded marines that dont have the missle launcher.

so will these lists stand a chance is all im asking. im not expecting to win, im hoping i wont be wiped out on turn 3 like ben did to me 7 times ;D

Chase

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Re: Desperate last min help
« Reply #9 on: May 24, 2010, 05:35:05 PM »
Your list should do fine so long as you pilot it well.  Remember, many of the players in this event have been playing for a long time.  Experience counts for quite a bit and playing to the scenario does as well.

Building a list and knowing why you're taking whatever it is that you're taking is important, especially if you're new to the game.

Ask yourself what you want each unit to accomplish (be realistic).  Then think about what you expect to fight and what the potential scenarios are asking you to do.  Evaluate, re-think, play a few games, and see what happens.

For as many experienced players we have signed up we also have inexperienced players.  You are very likely to be paired up with proper opponents after round 1.
"In the absence of orders, go find something and kill it."
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skavengear

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Re: Desperate last min help
« Reply #10 on: May 24, 2010, 05:40:16 PM »
ok i think i want to use the vindicator list so long as my check arrives on time. i see this being more effective than the 10 marines that chase whatever is closest to them.

i think that realisticly two noobs will not do good, im just looking not do be wiped out. im going to buy the vindicator and drop pod. much cooler stuff.

anyone got power sword bits need at least 2...

Ed

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Re: Desperate last min help
« Reply #11 on: May 24, 2010, 09:03:42 PM »
i know alot of people play mech army and if you have 1 tank i would on the first turn crap on it , but thats just me. also if i was playing your list i would probbly just kite around the dc cause they dont have transports or a jump packs cause of their rage rule.
 

also somthing i found i dont think ba vin's are even 10 str ap2 large blast cause i was search on the internet and found this http://www.librarium-online.com/forums/space-marines/194696-uh-oh-ba-vindicators.html i dont know if it holds true. this would probbly be the stores call. I still don't know the stores point of view on the deffa rolla rule.

also does this store let you use deffa rollas on tanks here i would be cool to know

skavengear

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Re: Desperate last min help
« Reply #12 on: May 24, 2010, 11:18:26 PM »
no it is still the same cannon.  yes people will focus on the tank, but thats almost what i want them to do. and kiting death company as easily done as it is said for non-marine armies. that means yes, i have to chase you but im also relentless which means im unloading on you while you run away and all it takes is one slip up and youll run into my teammates nightbring and i know i wouldnt want to be sandwhiched between a stargod with 36 necrons and death company.

i like this list much more than the 20 death company because as ben suggested they arent that special if they dont have special weapons. however... 2 profile attacks and 8/10 models have weapons with no save half those are death blows, whatever you kite me around on is dead when i catch it

ive never heard of "death rolla" thatd be something chase or derek can answer.

the vindicator may not do well vs mech armies, but against infantry especially orks and nids which a couple teams are running it can be awesome. (i know ask ben)

jesterofthedark

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Re: Desperate last min help
« Reply #13 on: May 24, 2010, 11:26:43 PM »
The BA information on the Vindicator is a mis-print.  Its stats are the same as its SM counter part.  Str 10 Ap 2 Ordinance, Large blast.

The store's event use all of the current errata that Gw has posted on all of the relevant armies.  This information trumps the codex as being the most recent and as such legal. 

That having been said the Orks have a recent Errata, this covers the correct stat line of the dakka guns for the ork bikers (str 5, Ap 5 Assault 3 twin-linked).  Also, the deff rolla question was addressed, the current ruling is that it will inflict d6 str 9 attacks on vehicles in the assault phase.  So, yes you can ram and deff rolla a tank in the same turn.

skavengear

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Re: Desperate last min help
« Reply #14 on: May 24, 2010, 11:32:50 PM »
ouch... ill have to sick my partner's nightbringer on them death rollas  ;D

im confident now that i have a good chance at a win. i won two games vs an ork player and one against eldar because i managed to save enough times for dc to charge and get 1 kill point turn 5 and we rolled a 1 so game ended 1-0  ;D

much better than bens 7 turn 3 wins in a row  8)