Author Topic: looking for a game  (Read 473 times)

Andrew JD

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looking for a game
« on: December 14, 2012, 12:02:00 AM »
hey guys,
looking to get a couple of friendly games of 40k in this weekend, anyone want to set something up?
-AJD

Pat.H

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Re: looking for a game
« Reply #1 on: December 14, 2012, 02:49:39 PM »
I could do either Saturday night or Sunday afternoon.
Should the miserable Grot crews survive for long they will soon become deafened and have to resort to a rudimentary system of sign language. This is rarely successful as there are only so many signs a Grot can carry around with him.

Andrew JD

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Re: looking for a game
« Reply #2 on: December 14, 2012, 04:22:45 PM »
How about sunday afternoon - Abington store?

Pat.H

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Re: looking for a game
« Reply #3 on: December 14, 2012, 06:54:48 PM »
Unfortunately the Abington store is about an hour from where I live. Although if you wanted to do early afternoon say 11 or 12 on Saturday I could swing by since I have to be up in Boston in the morning anyway.
Should the miserable Grot crews survive for long they will soon become deafened and have to resort to a rudimentary system of sign language. This is rarely successful as there are only so many signs a Grot can carry around with him.

Andrew JD

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Re: looking for a game
« Reply #4 on: December 14, 2012, 07:16:19 PM »
That sounds fine, but I wouldn't want to put you out of your way. How many points?

Pat.H

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Re: looking for a game
« Reply #5 on: December 14, 2012, 08:59:07 PM »
I've got several fun 500 point lists. I can do up to 1000 though.
Should the miserable Grot crews survive for long they will soon become deafened and have to resort to a rudimentary system of sign language. This is rarely successful as there are only so many signs a Grot can carry around with him.

Andrew JD

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Re: looking for a game
« Reply #6 on: December 14, 2012, 09:13:16 PM »
alright, sounds great. So i'll see you in Abington say 11:30?

Pat.H

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Re: looking for a game
« Reply #7 on: December 14, 2012, 10:40:42 PM »
Sounds good.
Should the miserable Grot crews survive for long they will soon become deafened and have to resort to a rudimentary system of sign language. This is rarely successful as there are only so many signs a Grot can carry around with him.