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Games Workshop => Warhammer 40K => Topic started by: Dissimulation on April 13, 2011, 10:13:52 PM

Title: Mathhammer - Can you get side armor?
Post by: Dissimulation on April 13, 2011, 10:13:52 PM
(http://i922.photobucket.com/albums/ad61/dissimulationsXfall/derp.png)

I do mathhammer while I daydream at school. This is what i drew up today. Have any of you guys also calculated cool things about Wh40k?
Title: Re: Mathhammer - Can you get side armor?
Post by: Benjamin on April 13, 2011, 11:14:29 PM
The line for angle of armor should be drawn from corner to corner over the vehicle, like so...

(http://img694.imageshack.us/img694/3414/unledd.jpg)

(I drew the lines from the side of the Tau Broadside because I thought it best to avoid visual complications such as one gun on the front and one on the side.)

You can attempt to do this as you play. Measure for 6" movement toward the Land Raider and measure 6" directly to the side. Estimate the remainder of the distances to calculate the hypotenuse. The line crossing the hypotenuse at right angle is your shortest distance to get in side armor. If the calculations bear out more than 6" so that you can't reach side armor, you have the significant advantage of placing your model elsewhere rather than chasing fool's gold and missing by a 1/2".

Been a long time since I've had to do this sort of math... Geometry wasn't my best.
Title: Re: Mathhammer - Can you get side armor?
Post by: the_trooper on April 13, 2011, 11:19:44 PM
And here I thought mathhammer was only about how many times you could make thunderwolves fail their saves.
Title: Re: Mathhammer - Can you get side armor?
Post by: Benjamin on April 13, 2011, 11:56:10 PM
I suppose rather than all that math, now that I think about it, one could just imagine the side armor line and measure the 6" of movement toward it and guess...
Title: Re: Mathhammer - Can you get side armor?
Post by: Dissimulation on April 14, 2011, 12:03:38 AM
The original picture I drew was me trying to figure out if a piranha directly in front and 24" away from another tank, similar to the positions they might be in at the beginning of the game, would be able to get side armor when using seeker missles.
Title: Re: Mathhammer - Can you get side armor?
Post by: Rob S on April 14, 2011, 12:09:56 AM
The best mathhammer is using the Pythagorean theorem to figure out range (as needless as that is in Fantasy now).  This is especially easy if they were at the front of the deployment zone.  You figure they were at the front, so that's 12".  They're about centered, so that's half of the 72" table side.  Etc.

Paul and I have a nice history doing that.
Title: Re: Mathhammer - Can you get side armor?
Post by: Rhys on April 15, 2011, 03:42:21 PM
the best mathhammer i've seen is plotting wounds caused as a function of points per model in order to determine the most/least efficient DoC units. pretty fascinating, screamers come out on top (in fantasy) if you get their slashing attacks against more than one unit per turn.