Published By: Derek on August 9th, 2012
Mike Mearls, senior manager of the D&D research and design team, has recently added an update on where things are at in the development of the upcoming edition of Dungeons & Dragons. He discusses feedback they’ve received regarding options for the fighter, the surprise round, critical hits, skills, resting, and healing. The article talks about what they’ve been focusing on and what we can expect to see in the next public playtest packet that will be releasing soon.
Here’s the link to the article.
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