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Judge’s Chamber: Morphology 101 by Ken Briscoe

 

 

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Get used to seeing the back of this!

 

Why?

You’re probably asking yourself why I’m writing an article about Morph, the mechanic returning (for the third time!) in Khans of Tarkir. Surely it’s not so complex that it needs its own rules explanation…right?

 

WRONG. Read on to see why I, as a Judge, want you to know all the ins and outs. I definitely don’t want to issue any penalties, so as a favor to me, please soak this up…

 

What’s complicated?

Did you know that Morph doesn’t use the stack? That’s right, you can flip the card face-up and pay the cost, and your opponent can’t respond to it. In the same way they can’t respond to you tapping a Forest for green mana. Once you decide that flipping a Morph creature face-up is what you want to do, it just happens. No responses, no triggers, no instants, no nothing will cause this to not happen. No Trickbind or Stifle (even if they’re not in Standard) will stop this. IT JUST HAPPENS. PERIOD. HARD STOP.
OK, so that’s not so bad, but what is? Some cards, such as the recently-spoiled Master of Pearls have triggered abilities that trigger when they are turned face-up. While the act of turning a creature face-up does not use the stack, any abilities that trigger when that happens do use the stack and can be responded to. Other cards have effects that happen as the creature is being turned face up, such as Hooded Hydra. Take the following example:
You attack me with a 3/3 while I control a face-down creature (which, at this point, is a vanilla 2/2). I block, and you have no effects. Surprise, I do! I pay five mana and turn my creature face up to reveal that it’s Hooded Hydra. As it is being turned face up, I put five +1/+1 counters on it.
Remember, this all just happens. No stack involved, and no opportunity for you to Shock my creature. Once it’s face up, you can Shock it, but that won’t destroy it because it’s a 5/5. Once combat damage is dealt, both creatures will die. But once I said that I had effects and paid the Morph cost, it’s too late for you to respond by killing my face-down creature.
Another common question from players who’ve never played with Morph before is one similar to what we recently had with the Bestow mechanic. That is, “When I flip a Morph creature face up, does that count as coming into play?”
The short answer is no. The long answer is no, here’s why: Face-up/face-down is a status, just like tapped/untapped or flipped/unflipped (from Kamigawa-block flip cards). If that piece of cardboard was already on the battlefield and you just move it around a bit, that doesn’t count as entering the battlefield. It counts as staying on the battlefield.

 

What’s My Name?

Heads up, folks, we have a new token. It looks awesome, but as a judge, I have one issue with it.
This looks pretty sweet, with one exception – a Morph’s name, while face-down, is not “Morph”. Face-down creatures do not have a name. No name at all. These tokens are strictly a reminder and not a hard-and-fast representation of the game state.

 

Why does that matter?

I control two face-down creatures. You have Bile Blight. You want to kill one (or both) of them. You cast Bile Blight on one of them. I have no responses. What happens? The answer is that the face-down creature you targeted with Bile Blight is the only one that dies. Why? Because since Morph creatures don’t have a name (despite what that silly token may imply), then they can’t share a name. Which means the creature targeted with Bile Blight will die, its face-down comrade will not.

 

Face-down non-Morph

This is really the impetus for the article.You’re at the pre-release and you decide that you want to bluff your opponent. You decide to pay 3 and put a card into play face-down. Except, since you’re bluffing, you put an instant face-down, not a creature with Morph. Turns go by and you eventually win, maybe thanks to your bluff. Your opponent isn’t so happy but is none the wiser to your bluff.

 

 

DO NOT DO THIS

 

 

Not sure I can express this any other way. Only creatures with Morph should be placed face-down on the battlefield. (Ixidron shenanigans aside.)

 

In fact, if there is a face-down creature on the battlefield, you must reveal it to all players when either of the following things happen:

 

  • The game ends.
  • The face-down creature would move from the battlefield to any other zone. If it’s bounced to your hand, you reveal it. If it’s destroyed, you reveal it. If it’s exiled, you reveal it. If it’s put on top of your library, you reveal it.

 

These measures are in place to prevent the scenario of having an instant (or any other non-morph card) being on the battlefield, either by accident or by an ill-intentioned player.

 

Moving Morphs

“Ah ha,” you’re saying, “I won’t play my non-Morphs face down, but I will move around my face-down creatures on the battlefield so my opponent won’t know which is which!”
This is another one of those “don’t do that” scenarios. While your opponents don’t have the right to know the exact Morph creature that any particular face-down creature is, they do have the right to know certain characteristics about them. For example, they have the right to know the order in which they entered the battlefield. They have the right to know which, if any, are summoning sick, tapped, or have any counters on them.
So my recommendation is to lay out your battlefield in such a way that your face-down creatures are side-by-side in chronological order. This will reduce confusion all around.

 

Speaking of Counters

If a face-down creature has any counters on it, when it’s turned face up, it will retain those counters. So if you cast Hunt the Weak and choose your face-down creature to fight one of my creatures, later on when you turn it face up and reveal it to be that Hooded Hydra from earlier, that Hydra will be a 6/6, not a 5/5.
What about the other type of counter? You cast a Morph creature face-down. I decide I want to counter it, even though I don’t know what it is. What happens? Recall from earlier that if a face-down creature would go from the battlefield to any other zone, you must reveal it. That’s only part of the story. When a face-down spell is countered, it goes to the graveyard face up, like any other spell. So while it’s on the stack, I might not know what the creature is, but if I counter it, I’ll know exactly how good or bad my decision to counter it was.

 

In a Nutshell

So while there are a couple of non-intuitive features to the Morph mechanic, if you remember the following few things, it should get you through 99% of your interactions with Morph:

 

  • Always remember to reveal the Morph at the end of the game, or if it would change zones!
  • Keep your face-down creatures distinct and clearly separated so each player can differentiate them.
    Counters, Auras, and Equipment will stay on the Morph creature even after it’s turned face up (unless the face up creature has protection from the Aura or Equipment).

 

And some strategic advice straight from 2002: Kill the Morph.
Thanks for reading.
Ken

About the author

Ken Briscoe is a local competitor of the Abington store and lover of all things “Magic: The Gathering.” He began playing “Magic” during Revised, and quit for about 6 years. He then picked things right back up at Mirrodin block. For real work, Ken is an IT Consultant. He is also a die-hard Boston Red Sox fan. He attended Syracuse University and Bridgewater State. but not at the same time. His latest accomplishments include beating Paul Calder last week in fantasy baseball.

 

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Accessories & Supplies Now Available for Sale Online!

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Battleground Games & Hobbies is proud to announce that we are now offering a full line of gaming accessories online for purchase! Have your favorite brand name deck box, sleeves and more shipped directly to your home or pick them up at your local Battleground Games & Hobbies retail store. In addition, we’re continually building and expanding upon the accessories we offer, including all the top brands: Ultra ProDragon ShieldKMC; sleeves, dice, binders and so more!

 

Click here and check out our stuff!

So what are you waiting for? Check out what we’ve got and order today! If there’s a product you don’t see, but would like us to carry, let us know in the comments!

 

 

SEALED PRODUCT NOW AVAILABLE FOR PRE-ORDER!

 

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This week in gaming: Revisiting the Extra Life Challenge

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This week’s article is going to start off a little bit reflective. First of all, I can’t believe I’ve been doing this weekly since February. Now if I could only convince myself that running was like writing. Maybe I’d be in better shape. If you’ve stuck with me since the beginning, I want to thank you, and if you’re just getting here, then I hope you enjoy the rest of the ride for however long you stick around for – which I hope is for a while.

 

So, I bet you’re wondering why we’re starting off in such a reflective mood. Well, the reason being is that one of my first few articles was titled, “From couch to cash: Trying to redefine the gamer stereotype.” In this post, I talked about how I had read a comment that, to the effect, made gamers still sound like couch potatoes. In fact, for a while, gamers have been doing quite a bit. This even included participating in numerous charity events including, but not limited to, Child’s Play, Awesome Games Done Quick, and Extra Life.

 

A couple weeks after I wrote that post, I signed up to take part in the Extra Life challenge and began my campaign to raise as much money as I could for the charity.

 

What is Extra Life?

For those of you who don’t know, Extra Life is a charity organization that raises money to help benefit the Children’s Miracle Network Hospitals. The hospital I am raising money for is the Boston Children’s Hospital.

 

As the story goes, Extra Life got it’s first big start in 2008. Then, Extra Life was a way to honor a girl by the name of Victoria Enmon. She was then battling acute lymphoblastic leukemia. A small group of independant gamers known as the Sarcastic Gamer Community got word of her battle and members send in games and other gifts to try to raise and maintain her spirits through numerous visits in and out of the hospital.

 

Unfortunately, Victoria lost her battle with Cancer in January of 2008. Later that year, the Sarcastic Gamer Community decided to put on the first 24-hour gaming marathon to try to raise money for the hospital that treated Victoria. In 2008 and 2009, the group raised a combined $302,000, all of which went to the Texas Children’s Hospital.

 

 

Since then, thousands of gamers have gotten together every year to help raise money for kids who end up in hospitals for extended stays due to various ailments. The money raised goes towards a variety of purposes to help kids out.

 

Why do I Extra Life?

First of all, it goes towards a great cause which is helping kids out. I don’t have to remind you how much fun games are. I also don’t have to remind you how much fun games were when you were a kid. Imagine being stuck in a hospital with nothing to do because you’re too sick to leave. I would go crazy. Thanks to charities like Extra Life, that doesn’t have to be the case.

 

Another reason why I Extra Life is because I am a gamer. I have to admit, part of me is in a little competition with myself. Just like in any other game, I try to hit as many achievements as I can and score as many points as possible. Well, here I’m trying to raise as much money as I can. In every little detail I’m trying to out do myself, and this is my first year! Call me nuts, call me ambitious, but either way I’m having a lot of fun.

 

Plus this gives me a reason to play games with my friends for 24-hours! Does it get any better? Of course all of this work and campaigning is all leading up to the big event.

 

Save the date: October 25, 2014

The big event is only a little more than a month away. Admittedly, I’m scared. Scared of what you ask? Well the obvious is failure; failure to launch when the big day comes. I’m not going to lie. When you’ve invited all 600 friends on Facebook and only 15 have said they’re going, it’s a little uncomfortable. However, I take comfort in knowing that 15 have said they are coming and not zero. I also take comfort in knowing that I am half way to the goal I set at the beginning of the campaign. I also take comfort in knowing that I belong to a great local gaming community.

 

So, while I have my fears, I know that I also have reasons to believe. Alright, enough rambling, I’m sure you’re wondering what’s going on at this big event.

 

Well, I’m still working on it. I do have a few ideas in mind. I wonder, though, how much should I let you know? I can tell you this, I would definitely love to have a “Magic: The Gathering” Pauper tournament. Pauper is such a fun and casual format, but the group that plays at the store can be quite competitive. So with that in mind, I might make some special rules. For example, I’m probably going to ban Delver. That’s a pretty good start in my opinion.

 

Another possible, special event might or might not involve Derek Lloyd, a Wizard’s Cape, and an original Dungeons and Dragons adventure. However, if you want in on this action, you’ll need to make a donation to the charity. Oh, and the catch is that seats will be extremely limited. Did I mention it will probably be a one-time thing in the entire 24-hour gaming marathon.

 

There will be plenty of other things to do as well. It’s not just going to be 24-hours of MTG. We’ll have board games, and possibly even some video game consoles. We’d also love a way to stream the event to Twitch. So if you can’t be there in person, you can at least watch all of the action.

 

Taking part in Extra Life

I’m happily and constantly taking monetary donations. I am, of course, working on ways to “invite” donations, though. I’ve got a few things lined-up to raffle off and giveaway. These are things that I have obtained myself and through my own funds. However, I wouldn’t mind help in this category. So, if you have something that you are willing to part with, and are willing to donate to me to giveaway or raffle to raise funds, let me know.

 

As much as I would like everyone I know to come and take part, I get that we all have lives. I should also note, people who come to the event are not obligated to stay for the 24-hours. If you can only make it for a few minutes, that’s good enough for me. I appreciate the support.

 

In case you didn’t know, you also don’t have to wait until the big event to donate. Here is a link to my Extra Life profile page. On the page you’ll see my goofy face and huge button that says, “Support Me.” Just click on the button, select the amount you wish to donate (which can be whatever you are comfortable with), enter some info, and that’s it. Simple!

 

Oh, I forgot to mention. The big event is happening a the Battleground Games & Hobbies Abington store! We’re going to start at 12:00 AM and go until 12:00 AM the next day! So stick around after FNM if you’re there.

 

That’s it for now. If you have a comment or anything then leave a message down below. If you want to contact me about the Extra Life charity or for all other inquiries you can also e-mail me at Sims@battlegroundgames.com.

 

About the author

Simeon is now the Community Manager for Battleground Games & Hobbies. If you have any questions or inquiries, then you can reach him at Sims@battlegroundgames.com. He is also an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!

 

Donate to the Extra-Life fundraiser!

 

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Announcing MTG ‘Khans of Tarkir’ Pre-release Details

 

Announcing Battleground Games & Hobbies Khans of Tarkir Pre-release – Weekend of September 20th! Join us!

 



Come to our Khans of Tarkir Prerelease and experience the newest Magic: the Gathering set a week before it goes on sale!


The Khans of Tarkir Prerelease presents players with a special opportunity to open a Prerelease Pack. There are five Pre-release Packs to choose from; each corresponds to a one of the five clans in Khans of Tarkir:



The Abzan Houses – White/Black/Green
The Jeskai Way – Blue/Red/White
The Sultai Brood – Black/Green/Blue
The Mardu Horde – Red/White/Black
The Temur Frontier – Green/Blue/Red



If players would like to be guaranteed a specific Khans of Tarkir Pre-release Pack they MUST pre-register for the event they would like to participate in.  Please speak to any friendly staff member in store or contact us here to pre-register. 


Abington Store:
1423 Bedford Street
Abington MA 02351
781.261.9669



Plainville Store:
25 Taunton Street
Plainville MA 02762
508.316.1195

____________________________________________________________________


Format: Sealed Deck*
Date: September 20th Friday night / Saturday morning
Time: 12:00am (midnight) – BOTH LOCATIONS
Entrance Fee: $25.00 per person
This event will run 4 rounds.


Format: Sealed Deck*
Date: September 20th Saturday afternoon
Time: 12:00pm – PLAINVILLE
Time: 2:00pm – ABINGTON
Entrance Fee: $25.00 per person
This event will run 4 rounds.



Format: Sealed Deck*
Date: September 20th Saturday night
Time: 6:00pm – PLAINVILLE
Time: 7:00pm – ABINGTON
Entrance Fee: $25.00 per person
This event will run 4 rounds.



Format: Two-Headed Giant Sealed Deck**
Date: September 21st Sunday afternoon
Time: 12:00pm in PLAINVILLE
Time: 7:00pm in ABINGTON
Entrance Fee: $20.00 per person
This event will run 4 rounds.



Format: Sealed Deck*
Date: September 21st Sunday night
Time: 6:00pm in PLAINVILLE
Time: 2:00pm in ABINGTON
Entrance Fee: $25.00 per person
This event will run 4 rounds.
____________________________________________________________________


*Sealed Deck: Each player receives one Khans of Tarkir Pre-release Pack corresponding to the clan of their choice.

**Two-Headed Giant Sealed Deck:  Each TEAM will receive 2 Khans of Tarkir Pre-release Packs with which to build two 40 card decks.


Parking on site

Google Maps

Battleground’s Facebook Page


Contact:
Please contact us with any questions.


What Do I Get?

Prizes are based on attendance. There will be 2 booster packs per player put into the prize pool. Prizes packs are typically awarded to the top 35% of finishers.



Each Player will receive one Khans of Tarkir Pre-release Pack that contains:

5 Khans of Tarkir booster packs 
1 Seeded booster pack* 
1 Premium promo card (40 unique promos available!)
1 Activity card 
1 Spindown life counter 
1 Welcome Letter 
For this event, players may use the promo card included with the Pre-release Pack in their tournament deck.



*Contains cards from Khans of Tarkir that are or have synergy with the clan you chose.


What Else Can I Do?

Open Dueling: Open Dueling players each receive 1 Khans of Tarkir Intro Pack. Open Dueling players use their Intro Pack to play against each other, as well as Pre-release tournament players who are between matches. All players should be encouraged to help teach Open Dueling participants how to play Magic.



Come down, play some cards, check out the new set, and meet some new people! We look forward to seeing you!


Don’t forget to check out our Online Store for all your gaming needs!
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MTG ‘Khans of Tarkir’ Single Cards Now Available for Pre-order!

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Battleground Games & Hobbies would like to announce that single cards for upcoming Magic the Gathering set Khans of Tarkir is now available for pre-order. Reserve your favorite cards from the new set today! Plus, please continually check back, as we will add cards to our catalog as they are spoiled and confirmed.

 

In addition, don’t forget to check out and pre-order Khans of Tarkir sealed product, too! Plus, protect those new fetchlands: check out our full line of accessories & supplies!

 

Sealed Product now available for pre-order!

Sealed Product now available for pre-order!

 

Please note that orders containing pre-order items do not ship until the pre-order item becomes available. In this case, September 26th. Sealed Khans of Tarkir items may not be shipped internationally. If you have any additional questions, please do not hesitate to contact us.

 

Finally, if you’re local to Massachusetts, please remember to join us the weekend of September 20th at your local Battleground Games & Hobbies for the Khans of Tarkir pre-release! Please click here for full details.

 

 

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This week in Magic: Khans of Tarkir previews begin

The Khans spoiler season is finally upon us and it’s been very good thus far. At Pax Prime we were able to get a quick sampling from each clan. We even got to meet the new Sarkhan, the Dragonspeaker. This guy is pretty mean. He’s essentially a 4/4 Red, indestructible, flying dragon with haste when it comes into play. It’s second ability looks a little lame compared to it’s first ability, but I’m sure somewhere down the line, dealing four damage to a creature is going to come quite handy.

 

Sarkhan

 

His ultimate ability is interesting. First of all, it comes at a low cost of six loyalty. Second, it’s an ability that favors very aggressive decks. When I first saw Sarkhan, I immediately figured he would be best in a Jund Walkers or Jund Monsters deck. After some thinking, this guy may even be worth it in a Mono Red Burn or Aggro decklist.

 

At the Pax Prime party we also got to see the new design for cards with modular options. If you don’t know what I’m talking about, take a look at the Sultai Charm. These cards now come in a “summarized” form using bullet points to display the player’s options. Of course, the last thing players were treated with was the announcement that the Onslaught block cycle of Fetchlands were making their return to Khans. Quickly after, the internet exploded.

 

Polluted Delta

 

I wrote in a recent article the possible implications of the fetchlands making a return to Standard. First, I’d like to address those who thought they wouldn’t make a return. I was right there with you. I didn’t think it was impossible, but I did think they’re return was slim to none. Why? The biggest reason was that Mark Rosewater had once stated that he disliked the idea of the fetchlands coming back to standard. It’s hard to argue with the guy who is in charge. His argument was that the fetchlands slowed things down too much in Standard. It makes sense if you think about it. You have to decide which land you want. Then you have to search for it. Once you’ve found the land you need to shuffle your deck. Finally, after shuffling your deck, you need to present your deck to your opponent who then has to shuffle your deck again. With all the different ways there are to shuffle a deck, you have to admit this is a valid point.

 

Another reason I didn’t think they would come back is that there isn’t really a big reason for them to come back; at least not in Standard. Everyone talked about a possible comeback during the mythical “Modern Masters 2.” The biggest outcry was for fetches in Modern. Almost every deck wanted or needed them. However, Zendikar was the only place to find them, legally, and due to the popularity of that set, obtaining them would cost you an arm and a leg. Scalding Tarns peaked around $70. At that price, four of them would cost you $280 – and that’s just for four lands in your 60-card deck.

 

Well, now they’re here, and we’ve got to deal with it. Fortunately, this will open the door for many players to experience Modern. This also means cards that used to carry a “cheap” price tag in Modern will no longer carry that tag. Why? An increase in demand will finally “balance” out prices.

 

As far as Standard goes, the fetchlands have already begun to make an impact. People have been scooping up Ob Nixillis, Unshackled. Also, Courser of Kruphix has gone back up to its original price of nearly $20. Aside from it’s price, the Courser is poised to be one of the most powerful cards in Standard. I had made the point that fetchlands will allow you to gain more than one life a turn. A reader of mine had commented saying that the fetchlands will allow you to shuffle away a card you don’t want off the top of your deck. Both options are viable and very good.

 

Did you know?

Did you know there are other cards in Khans of Tarkir besides the fetchlands? Sorin will making a return. Although, some would say that his previous form was a lot better than his current. Sorin, Solemn Visitor will be the only other planeswalker in the set. Right now, he seems unimpressive. He still makes Vampires, but at the cost of loyalty. The best part of the Lord of Innistrad was his ability to make an emblem that had a constant effect on all your creatures. The Solemn Visitor only has a one time effect. However, it does affect all of your creatures. It’s something, I guess.

 

Overall, this set it shaping up to be really good. However, people are saying that the fetchlands are going to overshadow a lot of the other cards in the set. I’m afraid I have to agree. This is good and bad. How so? It’s bad in the sense that the new Standard may get off to a slow start. Deck building will be slightly hindered because many of the other cards will be ignored while people are trying to complete their playsets. On the other hand, this works out well for those who know how to balance their time. For a short time, demand will be low for everything else. This will be your chance to get your hands on hard while they’re in supply and at a lower price.

 

On a final note, seats are going to fill fast for the upcoming pre-release events. My advice to you, if you plan on attending, is to pre-register yourself for the events you plan on attending. If you plan on coming to either one of the stores, here’s a link to the forum page with all of the information you’ll need to set yourself up.

 

Pre-release weekend is scheduled for September 20th and 21st.

 

About the author

Simeon is now the Community Manager for Battleground Games & Hobbies. If you have any questions or inquiries, then you can reach him at Sims@battlegroundgames.com. He is also an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!

 

Donate to the Extra-Life fundraiser!

 

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Join the Battleground Games & Hobbies community forums!

Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!

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