Tuesday, August 20th, 2013
Format: Singles (1v1) 1500 points per person
Date: August 31st, 2013 a Saturday
Time: Please be here no later than 9:30am. Set up at 9:45am. Dice roll no later than 10:00am.
Entrance Fee: $20.00
Please note the earlier start time.
Address:
25 Taunton Street
Plainville MA 02762
508.316.1195
Find us on Google Maps – Or take some time to review us.
This event will be capped at 40 players.
To register for this event you must email ChaseLaq@gmail.com Please register if and only if you can commit to playing on August 31st.
*** While all the the Grand Tournament regulars and serious / competitive guys are away from the weekend at the NOVA Open, Battleground is hosting an event that may have a slightly less fearsome field and play at an uncommon point level. Check it out! ***
RULES FOR WARHAMMER 40K TOURNAMENT
Rule Books: The Warhammer 40,000 SIXTH Edition Rules will be used.
The following is a list of legal army choices:
Codex: Black Templars
Codex: Blood Angels
Codex: Chaos Daemons
Codex: Chaos Space Marines
Codex: Grey Knights
Codex: Dark Angels
Codex: Dark Eldar
Codex: Eldar + Iyanden Supplement + Farsight Supplement
Codex: Imperial Guard
Codex: Necrons
Codex: Orks
Codex: Space Marines
Codex: Space Wolves
Codex: Tau Empire
Codex: Tyranids
Codex: Sister of Battle (White Dwarf)
MODELS AND POINTS:
1. Each player must bring an army consisting of 1500 points (but no fewer than 1475), in accordance with these rules…
2. All models must follow “What You See Is What You Get” (WYSIWYG). All weapons, war gear, and so forth must be represented on the model.
3. Pictures of conversions or “counts as” models must be emailed to ChaseLaq@gmail.com unless they have previously been approved.
4. Warlord Traits – At the start of each game, before deployment, select two tables. Roll a die for each table. Choose ONE of the two results as your Warlord Trait for that game.
5. Psychic Powers – At the start of each game, prior to deployment, players may choose to select the psychic powers listed in their Codex as normal OR swap them for a number of rolls on the psychic disciplines tables per the Warhammer 40,000 rule book. Unless stated otherwise, you MAY NOT mix and match Codex and rule book powers.
6. Forge World Imperial Armor units (and army lists) ARE allowed in this event. Units must bear the “40k Approved” stamp to be played.
7. We will require that each participant submits an itemized army list to a Battleground Tournament Organizer on or before Monday, August 26th (roughly a week before the event). An Army Builder .pdf is preferred but a detailed text file (.txt) is acceptable. PLEASE include the number of points each upgrade and unit costs on your list.
Please email lists to ChaseLaq@gmail.com as soon as they are finalized.
8. If illegal units or other rules violations are found in a player’s army list, at a minimum, the models in violation will be removed from all subsequent play. In addition, tournament points may be deducted and/or award eligibility may be forfeited. If in doubt, please ask for clarification in advance from a Battleground Tournament Organizer.
9. Restrictions:
• This event will not use “Mysterious Terrain” (p.102-103).
• This event will not use “Archotech Artefacts” (p 106).
• This event will not use “Unique Terrain” (p. 107).
• This event will not allow The Fortress of Redemption or Skyshield Landing Pad.
HOW THE TOURNAMENT WORKS:
• Competitors will participate in three (3) games over the course of the day. In each game, you will play a scenario and record the outcome of the battle on your results sheet. Each round you will play a different opponent. Each round will last 2 hours. There will be no additional time given for deployment.
• In the first round, players will be matched up randomly. After the first round, players will be matched up according to current rankings in the tournament (based on the number of points they’ve scored) e.g., the player in first place will play the player in second place and so on. We will try our best not to pair players that come to the event together or regularly play each other in the first round. If a player receives a BYE they will be awarded either maximum or the average of the winning players points for the round, depending on turn out.
• You will not play the same person twice.
• We will do our best to prevent a player from playing on the same table twice.
• The pairings for each round will be announced as soon as they are determined. Please be sure to arrive at your table ready to play right away.
• Slow playing will NOT be tolerated. Players are expected to complete at least 4 rounds in each game. If you suspect your opponent is slow playing PLEASE notify a Battleground staff member as soon as possible as we can not do anything about alleged slow play after the fact.
• Each game will be played on a 4′ x 6′ board.
• Players will receive Results Sheets and Player’s Choice Sheets for each round at the beginning of the event. Each results sheet must be filled in properly to ensure that match-ups and point totals are correct. Once the sheets are completed they are to be turned in at the counter so the scores can be entered into the computer.
BATTLES:
The exact scenarios will not be posted before the event but will resemble the book missions. We may or may not adapt them to our needs for this 3 round event.
The SIXTH Edition Rulebook and FAQ will be in use for all games and will be the definitive guide for all rules. The time limit for each game is 2 hours. At the end of this time limit, the round will be called; players will need to finish the round as quickly as possible.
What You Need to Bring with You:
-Your (hopefully painted) miniatures
-At least TWO copies of your army list
-Rulebooks are required as are any additional books you need
-Pen and paper
-Dice and templates
-Tape measure
–Something to transport your army from table to table
STORE CREDIT AWARDS WILL BE GIVEN OUT TO:
Store credit is good for any product in the store and all subsequent events. It never expires and will be saved for you.
Best General
Second Best General
Third Best General
Fourth Best General (only awarded if the turnout is 36 players or higher)
Best Appearance – Army (individual) [Note: Players MUST DISPLAY ALL of the models that are present on their army list. Players may not omit models or display models that are not part of the list they are playing in the event. If a player is found breaking this rule, he will forfeit his chance at this award.]
Players Choice – The Players Choice award will go to the player that the others feel best reflects important aspects of the hobby. Every team will score their opponents on sportsmanship, theme, appearance, and overall awesomeness. **This award will be significant.**
Smokin’ Boots – You got crushed… and you deserve an award for your epic failure.
A player may only win one award with the exception of Best Appearance, which may go to any player participating in the event, regardless of their finish / other awards.
• A note on the Appearance award – We will award the individual who we feel has the best looking army. We will use a scoring rubric that looks at painting, basing, display boards, and various other “extras” to determine the winner. Here is a link to the rubric we will use.
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Tuesday, August 21st, 2012
has been awarded this certificate in memory of the first casualty of the Megabattle. There were many thousands of deaths to follow, but this one was the first. Let us honor him.
has been awarded this certificate in recognition of having killed the greatest number of independant characters. This player is very skilled at identifying battlefield threats and cleansing the universe of their existence.
has been awarded this certificate in recognition of this player’s ability to take and hold objectives better than any other player in the battle. The strategic, tactical mind of this scheming general should be marked and remembered by all opponents.
has been awarded this certificate in honor of the most memorable last stand witnessed at this year’s Megabattle. The unflinching nature of this player, even when facing down certain destruction is to be commended! In this particular case, the award was given for a lone Space Marine apothecary holding off 10 Ymgarl Genestealers for almost three full turns.
has been awarded this certificate in recognition of the most exciting close-combat takedown of a super-heavy / gargantuan creature. At great risk and noble sacrifice, this player got it done – up close and personal. In short, he punched a Titan and it exploded in apocalyptic fashion.
has been awarded this certificate in recognition of commandeering the the most steadfast and disciplined army on the battlefield. This player made more successful Leadership tests throughout the day than any other player.
has been awarded this certificate in recognition of their perfect implementation of a strategic asset. It is agreed that this player’s asset impacted the outcome of the battle in favor of their team more than any other. The asset used was Ambush and it was applied by both Alex Moon and Doug Wilkins.
has been awarded this certificate in recognition of their perfect implementation of a strategic asset. It is agreed that this player’s asset impacted the outcome of the battle in favor of their team more than any other. The asset used was Vital Objective.
has been awarded this certificate in recognition of commandeering one of the battle’s most endurable models/armies. This heroic warrior made the highest number of Invulnurable, Feel No Pain, We’ll Be Back or similar types of saves.
has been awarded this certificate in recognition of having acquired the most air-to-air kills. Other flyers tremble at the sight of this general’s wing insignia as it usually heralds the coming of doom in the form of a long and fiery decent from the sky.
has been awarded this certificate in recognition of having the greatest amount of points remaining on the table at the conclusion of the battle. Through skill, cunning or unmatched resliance this army has lived to fight another day.
has been awarded this certificate in recognition of having been on the losing side of the Megabattle for the fifth straight year in a row. Clearly, this player has an uncanny knack for choosing the side that is least likely achieve victory.
has been awarded this certificate in recognition of having lost the greatest number of victory points in flying units. We will promise to keep their dog-tags in memory of their great sacrifice. At least, until we win over Kelly McGillis.
has been awarded this certificate in recognition of the need to remind them that sometimes too much IS too much. The sea of relentless destruction caused by this player was so severe that we probably need to rethink how we handle all future Megabattles.
has been awarded this certificate in recognition of brazen defiance against the oversized forces of his enemy. By remaining relevant on the battlefield even though the odds were stacked against him, this player earns a place among the mighty.
has been awarded this certificate in recognition of their ability to intentionally or unintentionally cause damage to members of their own team. This player’s single-minded focus on the destruction of the enemy has ultimately resulted in a serious liability.
has been awarded this certificate in recognition of their uncanny knowlege of the Warhammer rules. So potent is this player’s game wisdom that they are often able to bend reality as we know it to justify their supreme will.
has been awarded this certificate in recognition of having been voted the best general of the Forces of Order. This leader put forth great effort to assist and lead his fellow comrades against the fearsome hordes of Disorder.
has been awarded this certificate in recognition of having been voted the best general of the Forces of Chaos. This leader put forth great effort to assist and lead his fellow comrades against the relentless armies of Order.
has been awarded this certificate in recognition of what is widely regarded as the single most awesome moment of the Megabattle. In future years they will think back on this event and talk about this most awesome act of awesome. Specifically, this award is given for a punch to a titan that resulted in an apocalyptic explosion that killed a slew of allied troops and caused three buildings to be obliterated and removed from the table.
has been awarded this certificate in recognition of their absolute Steve D-ishness. The pure, unique, intense awesomeness that is Steve D was embodied fully by this player for the duration of the Megabattle. The criteria for this mysterious award is a closely guarded secret of Battleground Games & Hobbies. We assure you that a perfectly calculated, quantifiable mathematical formula is used to determine the winner of this special commendation.
Thank you everyone for your participation! Also, a special thanks to Paul Wyatt for his efforts in establishing the scoring rules for the event and for creating some interesting interactivity between the moon table and the city table.
See you all next year!
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