Archive for the ‘Games Workshop’ Category

This Weekend at Battleground Games & Hobbies

YGO

 

 

Check out what super fun events are happening this weekend at one of our conveniently located stores. Whether you enjoy Magic the Gathering, Warhammer, Yu-Gi-Oh and more, we have something for everyone. In addition, don’t forget that our tables are always open for play! Gather some friends, your favorite game, and stop by your favorite Battleground Games & Hobbies for a fun-filled evening! Not sure what game to play or try? No problem! Our friendly, knowledgeable staff can help or ask for a demo!

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Battleground Games & Hobbies – 1423 Bedford Street, Abington, MA

Friday:

Friday Night Magic – Standard

Entry: $5.00. Start time: 7:30 PM

Friday Night Magic – Booster Draft

Entry: $15.00. Start time: 7:30 PM

Prizes are awarded to top finishers and feature the exclusive FNM promo card: Sin Collector

Saturday:

Warhammer 40K Open Play

Open to close – play all day!

Saturday Night Magic Booster Draft

Entry: $15.00. Start time: 7:00 PM

Sunday:

Yu-Gi-Oh Sundays

Entry: $5.00. Start time: Noon (12:00 PM)

Battleground Games & Hobbies – 25 Taunton Street, Plainville, MA

Friday:

Friday Night Magic – Standard

Entry: $5.00. Start time: 7:30 PM

Saturday:

Free, open play from open to close!

Sunday:

Pokemon League

Entry: FREE! Start time: Noon (12:00 PM)

Didn’t see an event for your favorite game? Is there something you wish for us to host? No problem! Contact us and let us know what events you would like to see in the future at your favorite local Battleground Games & Hobbies! We look forward to hearing your feedback and likewise, look forward to seeing you at our next exciting event!

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This Weekend at Battleground Games & Hobbies

Get behind the shield!

 

Check out what super fun events are happening this weekend at one of our conveniently located stores. Whether you enjoy Magic the Gathering, Warhammer, Yu-Gi-Oh and more, we have something for everyone. In addition, don’t forget that our tables are always open for play! Gather some friends, your favorite game, and stop by your favorite Battleground Games & Hobbies for a fun-filled evening! Not sure what game to play or try? No problem! Our friendly, knowledgeable staff can help or ask for a demo!

 

 

Battleground Games & Hobbies – 1423 Bedford Street, Abington, MA

Friday:

Friday Night Magic – Standard

Entry: $5.00. Start time: 7:30 PM

Friday Night Magic – Booster Draft

Entry: $15.00. Start time: 7:30 PM

Prizes are awarded to top finishers and feature the exclusive FNM promo card!

Saturday:

Warhammer 40K Open Play

Open to close – play all day!

Saturday Night Magic Booster Draft

Entry: $15.00. Start time: 7:00 PM

Sunday:

Yu-Gi-Oh Sundays

Entry: $5.00. Start time: Noon (12:00 PM)

Battleground Games & Hobbies – 25 Taunton Street, Plainville, MA

Friday:

Friday Night Magic – Standard

Entry: $5.00. Start time: 7:30 PM

Saturday:

Free, open play from open to close!

Sunday:

Pokemon League

Entry: FREE! Start time: Noon (12:00 PM)

 

Tanksgiving_Banner

Don’t forget about TANKSgiving, happening next week at participating Battleground Games & Hobbies locations. If you’re a Warhammer 40K fan, you won’t want to miss this awesome, annual event!

 

 

Didn’t see an event for your favorite game? Is there something you wish for us to host? No problem! Contact us and let us know what events you would like to see in the future at your favorite local Battleground Games & Hobbies! We look forward to hearing your feedback and likewise, look forward to seeing you at our next exciting event!

 

 

Please don’t forget to visit us on Facebook and follow us on Twitter!

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Announcing: TANKSgiving Warhammer 40K Special Annual Event

Tanksgiving_Banner

 

 

Join us for our annual TANKSgiving event at both the Abington and Plainville locations!

Format: TANKSgiving
Date: November 26th, 2013 a Tuesday
Time: Please be here no later than 7:00pm.  Set up at 7:15pm.  Dice roll no later than 7:30pm.
Entrance Fee:  FREE!

 

Address:
1423 Bedford Street
Abington MA 02351
781.261.9669

 

Address:
25 Taunton Street
Plainville MA 02762
508.316.1195

Google Maps – Abington

Google Maps – Plainville

RULES FOR TANKSGIVING

Rule Books:
The Warhammer 40,000 Sixth Edition Rules will be used.

 

The following is a list of legal army choices:
Codex: Blood Angels
Codex: Chaos Daemons
Codex: Chaos Space Marines
Codex: Grey Knights
Codex: Dark Angels
Codex: Dark Eldar
Codex: Eldar
Codex: Imperial Guard
Codex: Necrons
Codex: Orks
Codex: Space Marines
Codex: Space Wolves
Codex: Tau
Codex: Adepta Sororitas

 

MODELS AND POINTS:

1. Each player must bring a tank.  Any tank will do.  ANY tank.  No point limit.

2. Super heavies are allowed

3. All models must follow “What You See Is What You Get” (WYSIWYG). All
weapons, war gear, and so forth must be represented on the model.

4. Forge World Imperial Armor units may be used.

 

HOW TANKSGIVING WORKS:

Objective:  Kill tanks.

At the end of the event the player with the most points wins.

The event will be run as a “free for all” with each player fighting for himself on the same table.

Kills caused by ramming do not score points.

Super Heavies will have Hull Points equivalent to their ForgeWorld updates.

Players will have 60 seconds to resolve their turn.  Don’t think, just kill.

 

• Scoring System:

Immobilized enemy Vehicle:  1pt
Killed enemy Vehicle:  2pts
Killed enemy Super Heavy Vehicle:  5pts

Your Vehicle is destroyed:  -1pt
Your Super Heavy Vehicle is destroyed:  -2pts

*There may be objectives that players can claim that are worth additional points each round.

 

• Upgrade Rolls:

Obviously Baneblades and Land raiders and other large vehicles will have a
distinct advantage in this game so to balance things out cheaper vehicles get
to roll on the upgrade table before battle commences. Vehicles 150pts or under
get 2 rolls on the table; vehicles 151-210pts get one roll. Vehicles 211 pts or
more get nothing.

 

• Upgrade Table Roll D6

1  –  Safety Harness (Ignore Shaken and Stunned Results)
2  –  Gyroscopic Stabilizers (Veh. Counts as moving 6” less for shooting purposes.)
3  –  Targeting Matrix (+1 BS)
4  –  Venerable (may make enemy reroll on Damage Table)
5  –  Ablative Armor (+1 side, front, rear Armor to a max 14)
6  –  Super Shot. (One extra shot at S10 from your main gun)

Players may “trade down” on this chart.  Example:  If you roll a 5 you can choose to take result 1, 2, 3, 4, or 5.

• Each player deploys their vehicle anywhere in one of 6 locations on the table, determined by a die roll.

• Players will roll randomly to determine deployment order.  Highest roll will place last and go first.

• When your vehicle is destroyed it is removed from the table and then can come on at the start of the next player’s turn.  It will respawn anywhere in one of the 6 deployment zones, as determined by a die roll.

The Sixth Edition Rulebook will be in use for all games and will be the definitive guide
for all rules.

 

What You Need to Bring with You:
-Your (hopefully painted) tank
-A copy of the EXACT rules governing your tank
-Rulebooks and any additional books you need
-Pen and paper
-Dice and templates
-Tape measure

 

Awards:  The winner of the event will be given a non-super heavy tank of their choice.

 

Don’t forget to like us on Facebook and follow us on Twitter!

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This Weekend at Battleground Games & Hobbies

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Check out what super fun events are happening this weekend at one of our conveniently located stores. Whether you enjoy Magic the Gathering, Warhammer, Yu-Gi-Oh and more, we have something for everyone. In addition, don’t forget that our tables are always open for play! Gather some friends, your favorite game, and stop by your favorite Battleground Games & Hobbies for a fun-filled evening! Not sure what game to play or try? No problem! Our friendly, knowledgeable staff can help or ask for a demo!

 

Battleground Games & Hobbies – 1423 Bedford Street, Abington, MA

Friday:

Friday Night Magic – Standard

Entry: $5.00. Start time: 7:30 PM.

Friday Night Magic – Booster Draft.

Entry: $15.00. Start time: 7:30 PM.

Prizes are awarded to top finishers and feature the exclusive FNM promo card!

Saturday:

Warhammer 40K 2500 pt – Double FOC

Entry: $20.00. Start time: 10:00 AM.

Saturday Night Magic

Entry: $15.00. Start time: 7:00 PM

Sunday:

Yu-Gi-Oh Sundays

Entry: $5.00. Start time: Noon (12:00 PM).

Battleground Games & Hobbies – 25 Taunton Street, Plainville, MA

Friday:

Friday Night Magic – Standard

Entry: $5.00. Start time: 7:30 PM.

Saturday:

Free, open play, from open to close!

Sunday:

Pokemon League

Entry: FREE! Start time: Noon (12:00 PM).

Didn’t see an event for your favorite game? Is there something you wish for us to host? No problem! Contact us and let us know what events you would like to see in the future at your favorite local Battleground Games & Hobbies! We look forward to hearing your feedback and likewise, look forward to seeing you at our next exciting event!

Please don’t forget to visit us on Facebook and follow us on Twitter!

 

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Warhammer 40k 1500pt Event – 8/31

Battleground Games & Hobbies – Plainville MA

Format: Singles (1v1) 1500 points per person
Date: August 31st, 2013 a Saturday
Time: Please be here no later than 9:30am.  Set up at 9:45am.  Dice roll no later than 10:00am.
Entrance Fee:  $20.00

 

Please note the earlier start time.

 

Address:

25 Taunton Street

Plainville MA 02762

508.316.1195

 

Find us on Google Maps – Or take some time to review us.

 

Check out our Facebook Page

 

This event will be capped at 40 players.

To register for this event you must email ChaseLaq@gmail.com  Please register if and only if you can commit to playing on August 31st.

 

*** While all the the Grand Tournament regulars and serious / competitive guys are away from the weekend at the NOVA Open, Battleground is hosting an event that may have a slightly less fearsome field and play at an uncommon point level.  Check it out! ***

 

RULES FOR WARHAMMER 40K TOURNAMENT

 

Rule Books: The Warhammer 40,000 SIXTH Edition Rules will be used.

 

The following is a list of legal army choices:

Codex: Black Templars
Codex: Blood Angels
Codex: Chaos Daemons
Codex: Chaos Space Marines
Codex: Grey Knights
Codex: Dark Angels
Codex: Dark Eldar
Codex: Eldar + Iyanden Supplement + Farsight Supplement
Codex: Imperial Guard
Codex: Necrons
Codex: Orks
Codex: Space Marines
Codex: Space Wolves
Codex: Tau Empire
Codex: Tyranids
Codex: Sister of Battle (White Dwarf)

 

MODELS AND POINTS:

1. Each player must bring an army consisting of 1500 points (but no fewer than 1475), in accordance with these rules…

2. All models must follow “What You See Is What You Get” (WYSIWYG). All weapons, war gear, and so forth must be represented on the model.

3. Pictures of conversions or “counts as” models must be emailed to ChaseLaq@gmail.com unless they have previously been approved.

4. Warlord Traits – At the start of each game, before deployment, select two tables.  Roll a die for each table.  Choose ONE of the two results as your Warlord Trait for that game.

5. Psychic Powers – At the start of each game, prior to deployment, players may choose to select the psychic powers listed in their Codex as normal OR swap them for a number of rolls on the psychic disciplines tables per the Warhammer 40,000 rule book. Unless stated otherwise, you MAY NOT mix and match Codex and rule book powers.

6. Forge World Imperial Armor units (and army lists) ARE allowed in this event.  Units must bear the “40k Approved” stamp to be played.

7. We will require that each participant submits an itemized army list to a Battleground Tournament Organizer on or before Monday, August 26th (roughly a week before the event).  An Army Builder .pdf is preferred but a detailed text file (.txt) is acceptable.  PLEASE include the number of points each upgrade and unit costs on your list.

Please email lists to ChaseLaq@gmail.com as soon as they are finalized.

8. If illegal units or other rules violations are found in a player’s army list, at a minimum, the models in violation will be removed from all subsequent play. In addition, tournament points may be deducted and/or award eligibility may be forfeited. If in doubt, please ask for clarification in advance from a Battleground Tournament Organizer.

9.  Restrictions:

• This event will not use “Mysterious Terrain” (p.102-103).
• This event will not use “Archotech Artefacts” (p 106).
• This event will not use “Unique Terrain” (p. 107).
• This event will not allow The Fortress of Redemption or Skyshield Landing Pad.

 

HOW THE TOURNAMENT WORKS:

• Competitors will participate in three (3) games over the course of the day. In each game, you will play a scenario and record the outcome of the battle on your results sheet. Each round you will play a different opponent.  Each round will last 2 hours.  There will be no additional time given for deployment.

• In the first round, players will be matched up randomly. After the first round, players will be matched up according to current rankings in the tournament (based on the number of points they’ve scored) e.g., the player in first place will play the player in second place and so on. We will try our best not to pair players that come to the event together or regularly play each other in the first round. If a player receives a BYE they will be awarded either maximum or the average of the winning players points for the round, depending on turn out.

• You will not play the same person twice.

• We will do our best to prevent a player from playing on the same table twice.

• The pairings for each round will be announced as soon as they are determined. Please be sure to arrive at your table ready to play right away.

• Slow playing will NOT be tolerated.  Players are expected to complete at least 4 rounds in each game.  If you suspect your opponent is slow playing PLEASE notify a Battleground staff member as soon as possible as we can not do anything about alleged slow play after the fact.

• Each game will be played on a 4′ x 6′ board.

• Players will receive Results Sheets and Player’s Choice Sheets for each round at the beginning of the event. Each results sheet must be filled in properly to ensure that match-ups and point totals are correct. Once the sheets are completed they are to be turned in at the counter so the scores can be entered into the computer.

 

BATTLES:

The exact scenarios will not be posted before the event but will resemble the book missions.  We may or may not adapt them to our needs for this 3 round event.

 

The SIXTH Edition Rulebook and FAQ will be in use for all games and will be the definitive guide for all rules. The time limit for each game is 2 hours. At the end of this time limit, the round will be called; players will need to finish the round as quickly as possible.

 

What You Need to Bring with You:
-Your (hopefully painted) miniatures
-At least TWO copies of your army list
-Rulebooks are required as are any additional books you need
-Pen and paper
-Dice and templates
-Tape measure
Something to transport your army from table to table

 

STORE CREDIT AWARDS WILL BE GIVEN OUT TO:
Store credit is good for any product in the store and all subsequent events.  It never expires and will be saved for you.

 

Best General
Second Best General
Third Best General
Fourth Best General (only awarded if the turnout is 36 players or higher)

 

Best Appearance – Army (individual) [Note:  Players MUST DISPLAY ALL of the models that are present on their army list.  Players may not omit models or display models that are not part of the list they are playing in the event.  If a player is found breaking this rule, he will forfeit his chance at this award.]

 

Players Choice – The Players Choice award will go to the player that the others feel best reflects important aspects of the hobby.  Every team will score their opponents on sportsmanship, theme, appearance, and overall awesomeness. **This award will be significant.**

 

Smokin’ Boots – You got crushed… and you deserve an award for your epic failure.

 

player may only win one award with the exception of Best Appearance, which may go to any player participating in the event, regardless of their finish / other awards.

 

• A note on the Appearance award – We will award the individual who we feel has the best looking army. We will use a scoring rubric that looks at painting, basing, display boards, and various other “extras” to determine the winner. Here is a link to the rubric we will use.

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Warhammer 40K Megabattle V 2012 Results

The results for the Battleground Games & Hobbies Annual Warhammer 40K Megabattle are in. The event was a successful one and it seems everyone had a very enjoyable time. This year saw 30 players (16 for Order and 14 for Disorder), and the results were very close. Here are the standings at the end of the day, along with a list of winners for some unusual awards.

 

MOON SATELLITE TABLE:

Order: 4 .. Disorder: 1

CITY MAIN TABLE:

Order: 4 .. Disorder: 5

 

 

Total Score:

Order: 8 .. Disorder: 6

 

 

Award Certificates

FIRST BLOOD

Steve Riley

has been awarded this certificate in memory of the first casualty of the Megabattle. There were many thousands of deaths to follow, but this one was the first. Let us honor him.

 

BOOM! HEADSHOT

Steve Riley

has been awarded this certificate in recognition of having killed the greatest number of independant characters. This player is very skilled at identifying battlefield threats and cleansing the universe of their existence.

 

MASTER OF OBJECTIVES

Rich Bourque

has been awarded this certificate in recognition of this player’s ability to take and hold objectives better than any other player in the battle. The strategic, tactical mind of this scheming general should be marked and remembered by all opponents.

 

EPIC LAST STAND

Sean MacDonald

has been awarded this certificate in honor of the most memorable last stand witnessed at this year’s Megabattle. The unflinching nature of this player, even when facing down certain destruction is to be commended! In this particular case, the award was given for a lone Space Marine apothecary holding off 10 Ymgarl Genestealers for almost three full turns.

 

BRING IT DOWN!

Rob DeVarennes

has been awarded this certificate in recognition of the most exciting close-combat takedown of a super-heavy / gargantuan creature. At great risk and noble sacrifice, this player got it done – up close and personal. In short, he punched a Titan and it exploded in apocalyptic fashion.

 

THE BIRD

Mike Do

has been awarded this certificate in recognition of commandeering the the most steadfast and disciplined army on the battlefield. This player made more successful Leadership tests throughout the day than any other player.

 

MOST VALUABLE ASSET (ORDER)

Alex Moon and Doug Wilkins

has been awarded this certificate in recognition of their perfect implementation of a strategic asset. It is agreed that this player’s asset impacted the outcome of the battle in favor of their team more than any other. The asset used was Ambush and it was applied by both Alex Moon and Doug Wilkins.

 

MOST VALUABLE ASSET (DISORDER)

Ron McKim

has been awarded this certificate in recognition of their perfect implementation of a strategic asset. It is agreed that this player’s asset impacted the outcome of the battle in favor of their team more than any other. The asset used was Vital Objective.

 

WHY WON’T YOU DIE?

Josh Tufts

has been awarded this certificate in recognition of commandeering one of the battle’s most endurable models/armies. This heroic warrior made the highest number of Invulnurable, Feel No Pain, We’ll Be Back or similar types of saves.

 

ACES HIGH

Steve Riley

has been awarded this certificate in recognition of having acquired the most air-to-air kills. Other flyers tremble at the sight of this general’s wing insignia as it usually heralds the coming of doom in the form of a long and fiery decent from the sky.

 

SURVIVOR OF THE APOCALYPSE

Chris Brett

has been awarded this certificate in recognition of having the greatest amount of points remaining on the table at the conclusion of the battle. Through skill, cunning or unmatched resliance this army has lived to fight another day.

 

UNMITIGATED LOSING STREAK

Paul Gaughran

has been awarded this certificate in recognition of having been on the losing side of the Megabattle for the fifth straight year in a row. Clearly, this player has an uncanny knack for choosing the side that is least likely achieve victory.

 

TALK TO ME GOOSE

Steve Daigneault

has been awarded this certificate in recognition of having lost the greatest number of victory points in flying units. We will promise to keep their dog-tags in memory of their great sacrifice. At least, until we win over Kelly McGillis.

 

OVERKILL

Steve Riley

has been awarded this certificate in recognition of the need to remind them that sometimes too much IS too much. The sea of relentless destruction caused by this player was so severe that we probably need to rethink how we handle all future Megabattles.

 

SUPER-HEAVIES? WE DON’T NEED NO STINKIN’ SUPER-HEAVIES!

Nathan Beit-Aharon

has been awarded this certificate in recognition of brazen defiance against the oversized forces of his enemy. By remaining relevant on the battlefield even though the odds were stacked against him, this player earns a place among the mighty.

 

MUTINY

Seth Partain

has been awarded this certificate in recognition of their ability to intentionally or unintentionally cause damage to members of their own team. This player’s single-minded focus on the destruction of the enemy has ultimately resulted in a serious liability.

 

ULTIMATE RULES LAWYER

Mike Do

has been awarded this certificate in recognition of their uncanny knowlege of the Warhammer rules. So potent is this player’s game wisdom that they are often able to bend reality as we know it to justify their supreme will.

 

BEST GENERAL OF ORDER

Alan Phillips

has been awarded this certificate in recognition of having been voted the best general of the Forces of Order. This leader put forth great effort to assist and lead his fellow comrades against the fearsome hordes of Disorder.

 

BEST GENERAL OF DISORDER

Steve Riley

has been awarded this certificate in recognition of having been voted the best general of the Forces of Chaos. This leader put forth great effort to assist and lead his fellow comrades against the relentless armies of Order.

 

MOST AWESOME ACT OF AWESOME

Rob DeVarennes

has been awarded this certificate in recognition of what is widely regarded as the single most awesome moment of the Megabattle. In future years they will think back on this event and talk about this most awesome act of awesome. Specifically, this award is given for a punch to a titan that resulted in an apocalyptic explosion that killed a slew of allied troops and caused three buildings to be obliterated and removed from the table.

 

STEVE D. AWARD

Chase Laquidara

has been awarded this certificate in recognition of their absolute Steve D-ishness. The pure, unique, intense awesomeness that is Steve D was embodied fully by this player for the duration of the Megabattle. The criteria for this mysterious award is a closely guarded secret of Battleground Games & Hobbies. We assure you that a perfectly calculated, quantifiable mathematical formula is used to determine the winner of this special commendation.

 

Thank you everyone for your participation! Also, a special thanks to Paul Wyatt for his efforts in establishing the scoring rules for the event and for creating some interesting interactivity between the moon table and the city table.

 

See you all next year!

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