Friday, August 29th, 2014
Tags: Khans of Tarkir, Magic the Gathering, MTG, New Release, Pre-order, Sealed Product, Wizards of the Coast
Posted in Blog, Card Games, Featured Post, Magic: The Gathering, Store Related | 1 Comment »
Thursday, August 28th, 2014
Edit: (Sims) Hey everyone. This can be a touchy subject and I ask that if you leave a comment below to be respective of others’ opinions – whether or not you agree with them. Thank you.
I first learned how to play “Magic: The Gathering” in fourth grade. It was during snack time, and a bunch of my friends were gathered around one person’s desk. I had no clue what was going on, but whatever it was, looked fun. There were these cards on the table, I could see images of mountains, forests, islands, swamps, and plains. I could see images of dragons, goats, bees, and orcs.
The only ones who were around the table, at that time, were boys. The girls in the classroom stayed on their side of the room and ignored us. Some of the other guys who weren’t interested thought what we were doing was boring or for nerds. It wasn’t a surprise and that was the behavior that was pretty much expected at the time.
I was in fourth grade in 1994. It has now been 20 years since I first experienced the game, and sadly, not much has changed since then. Sure, I’m older, fatter, and am only slightly better at the game then when I first started. However, from my perspective, it’s still a lot of guys gathered around a table casting spells at each other. Those who play still carry the stigma that what we do is uncool. As far as girls go, well that issue was actually touched upon today in an article published by The Washington Post.
The title of the article was, “Growing fantasy-game universe collides with entrenched boys’ club mentality.” I had to read it a couple of times before I finally understood what was being said. Let’s sit back and allow this to sink in. “Magic: The Gathering” is an exclusive club for boys. Sadly, yes. Think about it the next time you go to your next FNM. When the first round pairings go up, take a look at how many people in the tournament are female.
I’ve always thought of “Magic” as a game of non-exclusivity. In college, I was part of the “Magic: The Gathering” Club. Yes, I said club. We filled out the paperwork and everything. We could even have school sponsored drafts if we wanted to. Our club had almost 20 members at one point and we would “take over” the commuter cafe at UMass Dartmouth. One day, I had a friend come up to me. He didn’t play the game. I remember him telling me how great I and everyone else was because we just didn’t seem to care what people thought of us. If you asked me, I didn’t even think people noticed us playing.
The point is, I felt special at that moment. I thought we were making a “statement,” and doing away with the whole nerd title. We were’ actually kind of cool. Little did I know that we were still being exclusive even though it wasn’t obvious to us.
One of the guys in the club would bring his girlfriend every now and then. She would even play on some occasions. Looking back on it, every time she did play, she never seemed like she was comfortable. I didn’t think much of it. Maybe she was out of her element because some of us played more competitively than her. Sometimes all that card flicking and hand shuffling can look a little crazy and intimidating from the outside.
It never dawned on me that maybe she didn’t feel comfortable because she was the only girl at the table. Of course it was not an intention to make her feel this way, nor did any of us even think about it at the time.There is this concept of “treating her like one of the guys” or even “making her one of the guys” to make her fit in. Why do we have to make something that she’s not? We should have tried to bring in more girls to play with us.
I have no excuses for what we did. I can go on saying that we didn’t have any ill intentions towards females, but the fact of the matter is we didn’t reach out. Sure, we were non-exclusive in the sense that if anyone wanted to join we didn’t hesitate in letting them in. The initiative was not there. While others may have thought we were this courageous group for playing a “nerdy” game in such a public setting not caring about what people thought of us, we still failed as a “community” group in that we didn’t try to pull in people to diversify us some more.
It’s always the little things that matter the most. So, what can we do about this now – in the present?
That was then, and this is now. So what can we do as a community to try to fix this? Let’s make this clear, it’s been 20 years for me in my experience, and, therefore, I do not expect this problem to go away overnight. Let’s start with babysteps.
Gaming stores used to have this promotion where if you brought a friend to an FNM (they had to be new of course; no DCI number), then your entry would be free or you got some free pack. It was different at every store. What you received didn’t matter, the point of the promotion was to encourage bringing new faces. This could be a great way to bring a friend, who is a girl. It could even make for a great date night!
Something I have been a fan of is the Lady Planeswalker Society. This is a Seattle based group that was started by Tifa Robles. She is the wife of Mike Robles who was a former Community Manager at Wizards of the Coast. I would love to see a local chapter come about. I have no idea if one exists in Massachusetts. If it doesn’t this would be a great opportunity to start one. The New England area is a very competitive area for “Magic.” Having a group here would be a great opportunity. The awesome thing about this group is that they promote themselves as “A welcoming, friendly community for women (and everyone) MTG players of all skill levels to learn and battle!” While they may be a female focused group, they make sure to mention that even guys are invited.
This is a really difficult subject to tackle. I also know that this was more of a rough start to the discussion. My hope is that I did it some justice in around enough words to keep you interested, but no more to bore you to death. Once you’re done reading this, maybe you and some friends can continue the talk.
The article that was published by The Washington Post today was interesting. Do me a favor and scroll down to the comments section. Count how many of those comments actually address the issue at hand. Not many of them. In fact, many of the comments attack the writer for inaccuracies and other minor tangents.
The article addressed a major flaw with “Magic: The Gathering,” and that flaw is the lack of female attendees at major tournaments. I felt it was a bit skewed, but not at all incorrect. I didn’t know about that thread regarding Feline. Now that that I know about it, it’s just another pile of dirt from the hole men are continuously digging themselves when it comes to women.
For the women that are reading this, I like to think that there is a slight glimmer at the end of a very long and dark tunnel. The game definitely has some of it’s female standouts besides Feline. There are also Melissa DeTora, Carrie Oliver, and, most recently, Jadine Klomparens. These women have proven themselves on not just a local or national level, these women have been recognized on a world level. As a guy, let me say we know you can play the game, and you can play it well.
Speaking from my own experience, I once played against Melissa in a local tournament, and it scared me. Part of me even accepted the loss when I sat across from her. Needless to say, I won the match. I remember how mad she was (probably due to her competitive nature) and how much of a bumbling fool I was after trying to shake her hand and say, “Good Game.”
If you haven’t gotten it by now, my message for everyone is to reach out. Reach out and pull people in. It’s easy to say the door is open, but sometimes you have to show them in.
One of my favorite sayings in regards to “Magic” is that you’re only as good as those you surround yourself with. If it makes me a better gamer, male or female, I want you around me. I guess the invitation has always been in the mail. As guys, we just forgot to put on the stamp.
Simeon is now the Community Manager for Battleground Games & Hobbies. If you have any questions or inquiries, then you can reach him at Sims@battlegroundgames.com. He is also an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
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Tags: carrie oliver, jadine klomparens, melissa detora, sexism, Simeon Cortezano
Posted in Blog, Card Games, Featured Author, Featured Post, Magic: The Gathering, Popular Posts | 5 Comments »
Wednesday, August 27th, 2014
Tags: Geargia Rampage, ICv2.com, Konami, New Release, Structure Deck, YGO, Yu-Gi-Oh
Posted in Blog, Card Games, Events, Featured Post, Store Related, Yu-Gi-Oh | No Comments »
Tuesday, August 26th, 2014
Beginning with the release of the set codenamed “Blood,” Magic blocks will consist of one large set and one small set, instead of three sets.
Wizards is eliminating the core set (the Magic 20XX sets). The core set due out next year will be the last.
“This in some ways isn’t a change, but rather an adaptation to match the new Two-Block Paradigm. The first set of a block has always caused a rotation in the past. The Two-Block Paradigm just means that this now happens twice a year (in the fall and in the spring) rather than just in the fall,” said Mark Rosewater, in his article, to explain this change.
In effect, to keep Standard fresh, interesting and robust, Wizards will be changing the size of the standard format. Ultimately, roughly the same amount of sets will be legal, except that the format rotates twice instead of once.
Tags: Blocks, Magic the Gathering, Mark Rosewater, MTG, R&D, Standard, Wizards of the Coast
Posted in Blog, Card Games, Featured Post, Magic: The Gathering, Popular Posts, Store Related | 1 Comment »
Tuesday, August 26th, 2014
Hello everyone, this is Carl Godon giving a PSA to remind everyone that the Weiß Schwarz Regionals are coming up to qualify Nationals.
I think the first question of most people’s mind though is ‘What is Weiß’? Weiß (German for white) is a card game origination from Japan. You choose various series from anime and video games and fight against other series. Examples of some series are Da Capo, Nanoha, Angel Beats, Evagelion, Persona, Idolm@aster, Madoka, Fate/Zero, Fairy Tale, and many more. This game has both a Japanese version and an English version, and while official tournaments at the highest level do not allow for mixed languages, many stores allow for mixed language events. Battleground Games & Hobbies is one of those stores.
Weiß is a great game where you can play your favorite series. Being able to build decks around your favorite characters is extremely satisfying. Your favorite series isn’t in Weiß or not into anime? Well mechanically the game is great as well. The game has a great ebb and flow where until the very end, anything can happen. Worse case scenario, a series might have a cute girl or sexy women that you just like to look at, who cares what series your playing. Having a solid game base is only half the fun though. In additional to all the above, all Weiß events are free, and most event even come with free promos just for playing. How sweet is that? Did you know you get free stuff if you play in a Weiß regional?
If you participate in a Japanese qualifier, you get one of these just for entering. If you play in an English qualifier you get a Kill la Kill Promo, a World Championship Lanyard, and a Fairy Tale play mat just for entering. Regionals qualify you for Nationals, and if you win at the national level, you qualify for Worlds. Japanese Weiß even includes a plane ticket to Japan in the winter! Battlegrounds is always looking for more players. Come down most Saturdays between 12 PM and 6 PM and join in all the fun. We have monthly promos to give to all the players who show up and play.
Sounds like a game you want to play? Need to know how to get started? Battleground Games & Hobbies has trial decks available from all the latest English sets. Are you thinking that a trial deck is no good because you’re used to other games not having good intro product? Well stop that. In the past years, under skilled pilots, trial decks have qualified many people for nationals throughout the world. Trial decks are well built and give new players a great balanced deck to play with. You can supplement them with boosters and start making more decks. Some people like making character only decks. Some people want to make one color decks. Others just like playing with foils. All kinds of decks can be made. Build whatever you want to your liking.
Have you started to play, started playing with your friends and at your local store? Great, now the next step is getting ready for your local Regionals. Playing in a qualifier is easy, just get a deck, sign up for a regional and go play.
For those who don’t know, you can find a Japanese Weiß national qualifier near you at:
http://www.heartofthecards.com/ws/wgp2014.html
And you can find an English national qualifier near you at:
http://ws-tcg.com/en/events/worlds2014/
In case you missed it, Battleground Games & Hobbies is hosting a Japanese Weiß Schwarz Regional October 19th at the Abington store.
Players of all skill levels play at Regionals. You have players who have played at nationals before, as well as players playing for their first time. Everyone has a shot. Last year at Battlegrounds, we had a player who played three times in his life Top 4 and qualify for Nationals. Don’t think that just because you are new, you cannot win. Think you need to get better? You should come play at Battlegrounds on Saturdays. Locally we have a player who has played at Japanese Nationals the past two years, and we have two players who Top’d 8 at Neo-Showdown New York earlier this year. One of them even made Top 3! As long as you’re willing to learn, everyone is willing to teach. There is still time to get ready for Nationals.
So you are ready for your Regional? Here are some quick tip to making your Regional run smoothly.
DON’T FORGET TO PRE-REGISTER
While Pre-registering is not required, it makes sure that if there is a shortage on promos, you are first in line to receive them. It also helps the Regional coordinator plan and get ready for the event by having a rough idea on how many players will be participating in their event. Help the event run smoother by Pre-registering at one of the links above.
FILL OUT A DECKLIST (& TRANSLATION SHEET FOR JPN EVENTS)
Just like other games at high level events, Weiß Schwarz also has deck list requirements. Some notes to remember. Cards of different rarities have different set numbers. As an example, the Triple R version of “Messenger of God” Angel has a card number of AB/W31-E002R, while the RR version has a card number of AB/W31-E002. Note that the “R” was added for the Triple R version. SP Versions normally add an “S”, and Trial Deck Versions normally add a “T” to the number. Don’t get game losses for miswriting a deck list. If you are playing in a Japanese Regional, do not forget to bring your HeartoftheCards.com translations for the cards in your deck. HeartoftheCards makes it easy by having reference card links for easy printing.
BRING EXTRA SLEVES
During an event, sleeves get damage all the time. Don’t forget to bring extra sleeves in case any break. No reason to get a loss for having a marked deck because your sleeves got damaged and a pattern was created. Be on the safe side and have extra on you.
CALL A JUDGE WHEN SOMETHING GOES WRONG
Mistakes and accidents happen all the time. If something goes wrong during a match, call the judge or advisor of the event. They are there to make sure everything happens correctly. A lot of accidents are reversible that allow the game to continue as it should, but if the game state is destroyed such that the game cannot be undone, matches could end in a less than desirable outcome. Call for a judge as soon as something wrong happens to prevent the unreversable from happening.
HAVE FUN
Last but not least, make sure to have fun. Everyone is there to have a good time. Don’t ruin it for others by being unpleasant. Yes you are playing at the highest of level of play, but that doesn’t mean you have to be unpleasant. Remember some people might be playing for the free stuff, don’t make them have a bad day because you’re having a bad day.
Whether you are a new person who now wants to get into the game, or someone just recently introduced who wants to play at the next level. I hope you learned something about Weiß, and hopefully I will see you either at the local store, at Regionals, or even hopefully Nationals. Don’t forget, Battlegrounds runs weekly events every Saturday at the Abington store.
Carl Godon is a national level player for Weiß Schwarz. He is also a regular “Magic: The Gathering” player. His most recent achievement was a Top 32 finish at this past GP Boston-Worcester 2014.
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Tags: carl godon, regionals, Weiss Schwarz
Posted in Blog, Card Games, Featured Author, Featured Post, Popular Posts, Weis Schwartz | 1 Comment »
Monday, August 25th, 2014
Tags: Accessories, Deck Boxes, Dragon Shield, For Sale, KMC, New Release, Press Release, Sleeves, Ultra Pro
Posted in Blog, Card Games, Featured Post, Store Related | 1 Comment »
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