Friday, March 28th, 2014
**5 stars out of 5 stars**
“As you idly study the ring, your eyes suddenly catch inscriptions you’d missed earlier. Did they just appear? The strange marks look almost like pictograms, but even as you stare at them, they rearrange themselves into a language you can read: ‘King Solomon’s Ring.’ The letters morph once more: ‘Demons Bow to You.’ And, then, one last shift: ‘The Hellgate is Open.’ The house quakes. A hot, sickly sweet wing blows through the house. A scream, promising an eon of pain, sounds from another room. You’ve never heard anything so terrible, nor can you imagine what sort of creature could give voice to something so purely malicious. Except, perhaps, a demon from Hell.”
This is just one of 50 different scenarios you and your adventuring party may come across while playing “Betrayal at House on the Hill.” Originally published in 2004 by Avalon Hill, the version I got to play was the second edition which was published by Wizards of the Coast (since Avalon Hill had been acquired by Hasbro).
Betrayal teams 3-6 players inside a haunted house. They must explore the house, seeking out different items and omens to help them along the way. However, many evil things have gone on throughout the house. So evil, that it eventually consumes one of the players and turns them against the rest of the team.
One of the best mechanics of the game involved the individual room tiles. As you explore different rooms inside the house you uncover different tiles. These tiles are always shuffled, and mixed before every game. The creates a different layout every time you and your friends play a game. For example, in one game you could walk through the front door and to your left will be the kitchen while to your right is a organ room. In another game you may deal with the gardens to your left and the conservatory to the right. Things could get even crazier in another game with the conservatory being upstairs and the kitchen in the basement. What this all means is that the game gives the player a huge amount of replayability.
As you travel from room to room, you (as a player) will discover items to help you battle along the way. Other things you may come across include omens such as a special book or companion to join you on your adventure. In addition to discovering various items, players may trigger random events that cause their character to lose points in their traits or uncover secret passageways.
The more you discover within the house, the more likely you and your group will trigger an event known as the “haunt.” The haunt is when one of your party members finally succumbs to the temptations of evil within the house. During the haunt one person is deemed as the traitor while the rest of the crew becomes known as heroes. The game contains to additional books that contain 50 different scenarios for the haunt. Once it is established who the traitor is and who the heroes are, each side separates themselves into different rooms to go over the scenario from one point of view. Once the parties are ready, the haunt begins.
In the scenario I played I became the traitor. I quickly learned that I (my character) had become obsessed with opening the gates of hell at a young age. I had basically used my party to get inside the house and help me open a portal which released a demon lord and his minions. My goal (which was not known to my companions) was to eliminate them all . My demons proved to be no match to two of them, but what I didn’t know is that they had purposefully sacrificed themselves while the last party member continued searching the house for helpful items. Their plan worked well (even if it was not their main intention). My team of demons were eventually overcome by the remaining member of the party. I was defeated, and the gates of hell were closed shut…for now.
The game took a few hours to learn, and, while this was my second play through, we were still learning things. However, the patience was worth it. The game is extremely fun to play, and towards the end, there is quite a bit of strategy involved. The overall amount of time it takes to play is about two hours (even though the box says it’s only one).
The amount of replayability is beyond any other game I have played before. Combine that with the very affordable price for $50 and you have a solid purchase for any board game lover. This is a must have for any collector and collection.
If I had to pick on something about the game, it would have to be regarding the figures that come with the game. While they are sufficient for game play, they are rather flimsy. At one point, I thought I had broken one of them. Luckily, this was not the case. I did however, cause a noticeable bend in the figure. It’s not life threatening, and I (and the figure) will survive.
So, if you’re ever in either Battleground Games & Hobbies store (Abington or Plainville) be sure to ask if they have a copy of “Betrayal at House on the Hill.” If not, be sure to order one. With the overwhelming popularity of the game, stocks may be a little low, which is another bad point, but it is definitely worth the wait.
That’s it for now. Thanks for reading. Leave a comment down below and let me know what you think about your experiences with this game or my writing. Also, don’t forget to click on the banner below and donate to the Extra-Life fundraiser. We’ll be hosting a 24-hour gaming marathon on October 25th. If you have any questions about it you can either e-mail me or leave a comment below. Until next week…
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
Join the Battleground Games & Hobbies community forums!
Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!
Tags: Avalon Hill, Betrayal at House on the Hill, Simeon Cortezano, Wizards of the Coast
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Wednesday, March 19th, 2014
Sorry folks, but this one my get a little sappy. It’s been a rough month for my family and I.
About three week ago, I lost my uncle a little unexpectedly. He used to live with my family and I when I was growing up. Were we close? Like an uncle and his nephew, but nothing special beyond that. He was in the Philippines when he passed away. Nonetheless, seeing my mother upset at the loss of her brother is never a sight I like to see. Neither is the thought of losing a loved one, especially a sibling.
That brings us to Tuesday, March 18. That’s when I lost my aunt. I was a lot closer to her than my uncle. In fact, she was probably the closest thing I had to a second mother. When I was younger, she lived in the same apartment complex I did. In fact, I used to walk to her place to hang out a lot.
One of the main reasons I would visit her was because she was one of the few people I knew, at the time, that owned a computer. I remember those experiences well. Some of the games I played a lot were “Monopoly,” “Classic Concentration,” and “Jeopardy.” Who could also forget “Where in the World is Carmen Sandiego?”
My aunt was one of the best “Scrabble” players I knew. It wasn’t hard to be me though. My vocabulary was terrible. Actually, it still is. Sometimes I wonder how I get through these blog posts without repeating the same words over and over again. She excelled in “brain games.” Games like “Mindtrap” and “Trivial Pursuit” were her specialties. I got into the whole European board game fad a little too late to share them with her. By then she had gotten sick and I wasn’t able to play many games with her anymore.
I’d like to think she would thoroughly enjoy them. I could definitely see her as someone who would love “Carcassonne” or “Settlers of Catan.” Not only would she be good at them, but she would most likely kick my butt at them. It’s thoughts like these that make me enjoy playing games more.
Now that she’s gone, its time to get ready for the services. When my uncle died, one of my aunts went back to the Philippines to be with the rest of my family. I guess you could say she represented the family that is here in the States. She doesn’t come back until Tuesday, March 25. The services for my aunt will be held once she comes back. Until then, it’s tradition for my family to hold prayer services for the next nine nights starting the night the person passed away. Now that I am an adult, I should, technically, participate in them. However, those of you who know me, know that I have a terrible tendency to fall asleep through many things. Unfortunately, praying is definitely one of those things. I mean no disrespect, but it happens. When my dad passed away, we had prayer services for him as well. As you may have guessed, I was on the sideline not praying…not snoring. It’s okay, can you laugh. I did.
With all these things happening, it means that family will be getting together soon. It’s a sad time, but we understand that these things happen, and my family and I have been through a lot. So with everyone in town, now is an excellent chance to play board games with each other. It’s not like we sit around being sad all the time.
With my aunt passing away, I think playing games will mean a little more to me from now on. I’d like to think its another way for me to keep her memory alive.
I have yet to receive any donations for the Extra-Life fundraiser, but I am not bothered by it. In fact, if I’m friends with you on Facebook, some of you may have noticed an event invite to the fundraiser event on October 25. While I understand this is a while away, I want people to know they can donate before then. In fact, I encourage people to do exactly that. I am confident that once we get our first donation, things will begin to snowball and the donations will start to flow in.
I’ve also been thinking about doing mini fundraisers within the fundraiser. Maybe something along the line of a give away to raise donations. For example, maybe I could give away a playset of cards. I could do a board game give away as well. I’ll take a poll and see what is the popular choice. With the actual event many months away, I should be able to do more.
Speaking of board games, April 5 is closing in on us. Those of you who don’t know, the fine folks over at Geek & Sundry have put together a small celebration of table top games called, wait for it, “International Table Top Day.” Battleground Games & Hobbies in Abington, Ma will be hosting the event at their stores. However, they have yet to send out an invite on Facebook and/or put out other advertisement for it. Someone needs to get on the ball (I’m talking to you if you’re reading this).
This will be the second year that the event has been held and Battleground Games & Hobbies has hosted it both years. Last year was a lot of fun. There was a plethora of games to try out and many people to try them. If my memory serves me right, there were also a lot of giveaways as well. I plan on being there this year and, hopefully, you’ll be there as well. If you look below, I’ve even left a small memory of the event.
Well that’s it for this week. If you’ve got any ideas for a giveaway, let me know in the comments. Also, if you’d like to donate something for a giveaway you can contact me via e-mail at BGExaminer@hotmail.com. Thanks for reading!
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
Join the Battleground Games & Hobbies community forums!
Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!
Tags: Carcassonne, extra life, International Tabletop Day, Simeon Cortezano, the settlers of catan
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Wednesday, March 12th, 2014
We are now less than a month away from PAX East 2014. Even better, they released the schedule of panels and tournaments moments ago. There is a slight catch, though. I’m actually not sure if it’s complete. One reason is that they don’t have the “Magic: The Gathering” tournaments listed on there. Also, from the persons themselves, there are panels I was told were going to be there that are not. Finally, usually the official PAX twitter handle tweets out big announcements like this. We’ll have to see in the next few days, I guess. However, for now we can get excited about what IS on the schedule.
If you’re a miniatures player then you’ll be interested in this. As soon as the doors open there will be “Warhammer” and “Warmachine” tournaments in the Tabletop area. Keep in mind though, a lot of these tournaments are set up for new and casual players. However, there is a 500-point, 10-player tournament. There is no word if there are prizes for this. The other tournaments they have listed do have prizes you can earn throughout the entire weekend.
Something that may give a shot (if my schedule allows me) is the “Star Wars: X-Wing” miniatures tournament. These are 100-point tournaments and are hosted by Fantasy Flight Games. The cool part is that they will be awarding promotional prizes to the participants. Which means I don’t think I have to worry about being bad at the game!
Later that afternoon, Battleground Games & Hobbies owner, Derek Lloyd, will be participating on a panel titled “What is Happening to Tabletop Roleplaying Games?” Here is the official description from the PAX East website:
“The past 20 years have been a roller-coaster ride for RPGs. The release of ‘Magic: The Gathering’ in 1993 changed the fundamental nature of the hobby gaming industry and forever altered the business of making and selling RPGs. Explore the recent history of the category through the lens of Dungeons & Dragons and Pathfinder, and hear predictions for the future of the hobby.”
So, if you’ve got the time, go support him. Don’t forget to bring some underwear to throw at him while he’s on stage. Maybe we can make some signs as well. If you have any ideas, then leave a comment below.
Another event I may give a shot are the “My Little Pony CCG” tournaments. If you’re a Brony or Pegasister at heart, or are obsessed with card games in general like I am, then you may want to give these tournaments a shot. This tournament will be a sealed tournament. Don’t worry if you can’t make it to this one, they have other tournaments listed throughout the weekend.
Get ready for another fun filled day. Hopefully your feet won’t be hurting you as much as mine will be.
To kick things off, there will be an “Android: Netrunner” tournament. You’re required to bring your own decks for this one. It will be run by Fantasy Flight Games and they will have promotional prizes to give out to the participants. I haven’t played this in a more-than-casual setting, so, I am looking forward to this one. I hope I can make it.
The biggest thing I hope to be in is the “Magic: The Gathering” panel. That will be held at 1:30 PM in the Albatross Theatre. I plan on live-blogging from inside. So, if you can’t make it for some reason, I suggest to subscribing to my Examiner feed so you can keep up-to-date with all the news coming out of there. Here is the official description of the panel from the PAX website:
“Gods, heroes and monsters! What challenges will Planeswalker Elspeth Tirel face next? Learn more about this Hero’s Path as we Journey Into Nyx in the third set of the Theros block. Do you have what it takes to complete the Hero’s Path? Come by the Magic: The Gathering panel to get a glimpse of the Journey Into Nyx, get the inside track on the Prerelease and talk to some of the key R&D and Program leaders from Wizards of the Coast.”
The panel will be hosted by Mark Purvis who is the Brand Director for Wizards of the Coast. I wonder if other people will join him though. There were quite a few people last year on the panel.
This is usually just a day for me to enjoy the rest of the convention. I remember last year it was a little annoying because I had to drag all my bags to the convention center because I had to check out of my hotel.
Now I know I only live about 30 minutes outside of the city, but getting a hotel during the convention is really worth it, I think. It’s convenient because I feel I can come and go whenever I want to. If I wasn’t staying close in the city, I’d feel stuck. I want to be able to enjoy myself and not have that thought worrying over my head. It also allows me to be able to meet more people and hang out with them over the course of the weekend. Also, I’m staying on the edge of Chinatown in the Theatre district this year. With that said, I definitely plan on getting dinner at one of my favorite spots “The Gourmet Dumpling House.” This place is always packed, but well worth the wait. Let me know if you’d like to join.
Time permitting, there is something that you all may want to check out. The creators of “Penny Arcade,” Mike Krahulik and Jerry Holkins (along with Scott Kurtz and a special guest), get together and play a live game of “Dungeons & Dragons.” If you’ve never seen it, I highly recommend checking it out on YouTube. There are clips of their entire playthroughs from PAX Prime. They are extremely entertaining.
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
Join the Battleground Games & Hobbies community forums!
Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!
Tags: Android Netrunner, Dungeons & Dragons, Magic the Gathering, pathfinder, pax east, Simeon Cortezano, Warhammer, Warmachine
Posted in Blog, Board Games, Card Games, Dungeons & Dragons, Events, Featured Author, Featured Post, Magic: The Gathering, Miniature Games, Pathfinder, Role-Playing Games, Warhammer 40K | 1 Comment »
Thursday, March 6th, 2014
Some of my best “Dungeons and Dragons” memories are from high school. A funny note about that, my friends and I used to code-name our sessions as “football practice.” Another side note, all of our other friends knew we were playing “Dungeons and Dragons.” For those who didn’t know, it made for quite a laugh. “Those guys are on the football team,” some would ask. I guess you had to be there in person.
We had some epic adventures. Although, there are times if we actually played the game right. What do I mean? Well, thinking back on some of the things we did, I’m not sure if the game allowed for them. We used a lot of logic and reasoning. In fact, we used a lot of the stuff we were learning at the time and applied them to our gaming. What kind of things? How about high school advanced physics.
I remember some of my friends coming up with some really crazy solutions for problems our DM would throw at us. The “Player’s Handbook” and “Dungeon Master’s Guide” were there for a reason. They were there to help players progress through their games and answers any questions that may come up. It was just nice to had additional sources, but I wonder if the game ever intended for use to actually use our text books. I’m certain we overrode some of the rules because some law prevented or allowed us to perform some wacky action. I can’t remember anything specifically off of the top of my head, but one thing I definitely remember was that we loved to use the Pythagorean Theorem. This was extremely useful when we had to figure out if we could use a ranged spell or weapon. In fact, I think we used it more defensively than offensively. There were plenty of times our DM tried to shoot us from the ground upwards at our faces. Many of those attempts failed because of our applied mathematics. It still frustrates him today.
In the end, it doesn’t matter too much if we broke a rule or two. The experience and stories are what really matter the most. For a future post, I plan on telling the story of one of my favorite moments from that campaign. It involved me dressing up as a woman and killing a high government official. He worked for a neighboring city we were trying to negotiate peace with. There was also this one time where I played a Psionic and brain locked this character my DM had spent some time making up. Long story short, all his hard work was for nothing as we made a joke of his big, bad boss.
In other news this week, I have officially signed up for the Extra-Life fundraiser I wrote about a couple of weeks ago.
I am really excited to take part in this, and I am hoping all of you will be as well. I am also excited to say that Battleground Games & Hobbies in Abington will be hosting the 24-hour event in October. I would really like to thank Derek for allowing this to happen. It’s still many months away, so, obviously, we have to work out the fine details, but I will let you all know when the time comes. So get ready for 24-hours of board games, card games, miniature gaming, and more!
Like I said before, the event is not just about the 24 hours of gaming, but the work leading up to the event. In case you missed it, the Extra-Life fundraiser helps benefit the Children’s Miracle Network hospitals. All proceeds that I help raise will go towards the Boston Children’s Hospital.
Now that I have started the groundwork, I need your help. I understand that we all have expensive hobbies. I mean, come on, I play “Magic: The Gathering.” I have firsthand experience with this stuff.
Unfortunately, there are kids who are sick in hospitals that don’t have the benefit of experiencing our “first world problems.”
So this week and the next, and maybe the next one after that, instead of buying a booster pack, a bottle of paint, or some new models, think of making this the week you donate to Extra-Life. You only need to do it once, then you can go back and splurge on more gaming supplies. Every dollar counts.
If you would like to donate today then click on the banner below. It will lead you to my Extra-Life page. Just click on the “Support Me” button and it will take you to a page where you can set up your donation. All major credit cards are accepted as well as PayPal. Also, Children’s Miracle Network Hospitals is a 501(c)3 non-profit organization. All donors will receive an IRS compliant tax receipt.
Something you’ll notice, if you visit the page, is that I’ve set a high goal. Why did I set such a high goal you ask? It’s because I believe in all of you. I believe that you all have what it takes to help me out and I’m hoping you prove to me that the goal I set is actually too low.
This next part is important. I know I’ve been talking a lot of game (no pun intended), but there is no pressure to make a monetary donation. In fact, the next best thing you can do is tell a friend or family member about what’s happening here. If they have a computer, then please point them in this direction. Maybe you could ask them to make a donation or, at the very least, tell their friends as well.
I want this thing to spread like a wild fire. Once we start getting the donations rolling, we can have some fun and I’ll come up with some perks for hitting goals and such.
If you or a family member want to donate, but do not want to go through the process online, I am able to take donations offline as well. I’ll have more information regarding that once I have it all set up.
That’s it for now. I promise not to make every post about the fundraiser. See you all next week.
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
Join the Battleground Games & Hobbies community forums!
Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!
Tags: Dungeons and Dragons, extra life, Magic the Gathering, Simeon Cortezano
Posted in Blog, Board Games, Card Games, Dungeons & Dragons, Events, Featured Author, Featured Post, Magic: The Gathering, Role-Playing Games | No Comments »
Thursday, February 27th, 2014
This past weekend, Battleground Games & Hobbies held a Grand Prix Trial for Montreal. The format for the event was Standard and we had 38 participants for the event. I have to say that it was a pretty good turnout considering there were a few other events that day throughout the state.
Enough of the logistics, I’m sure you’re itching to know what I played at the event. Well, if you couldn’t tell by the title, I played the “Maze’s End” deck. Considering the current meta, I thought it would be a solid choice. I had also played the deck the night before at the store’s FNM event and finished with a record of 3 wins, 1 loss, and 1 tie. Needless to say, I felt good going into Saturday’s tournament.
Here is the deck list I registered at the trial:
Maindeck:
4 Fog
3 Quicken
Sideboard:
2 Gainsay
1 Negate
I went into the tournament thinking that I’d see more control match-ups than anything else. Game one against most control decks is almost an auto win for “Maze’s End.” With 16 cards dedicated to preventing combat damage, aggro decks should have been no problem for me as well. However, I did not end up with the most desired results. I finished the day early with a record of 1 win and 3 losses.
So what went wrong? I definitely did not get the match-ups I wanted. All of my losses came against decks I knew “Maze’s End” would have the most trouble against.
My first match was against the worst deck I could have faced that day: Boros Aggro. It’s one of my worst matches because it just lays so much pressure. It only needs to do enough initial damage, and, once your life total is low enough, can burn you the rest of the way.
Game one was as close as I could have hoped for. My opponent led off with a “Soldier of the Pantheon,” and from that point on, I knew I was in trouble. He followed it up with a “Precinct Captain” and poured on the beats. I got to nine gates before running out of “Fog” effects and getting smashed by a lot of tiny people.
Game two did not go any better for me. Here is how my sideboarding went:
In:
+3 Saruli Gatekeepers
+3 Turn//Burn
Out:
-3 Quicken
-1 Urban Evolution
-2 Divination
If it wasn’t a fog or removal spell, I didn’t want it in the deck. I brought in the “Saruli Gatekeepers” to help extend my life in the event he got to another fast start. I also brought in the “Turn//Burn” to help, possibly, deal with the smaller creatures as well. Of course, considering my luck, I didn’t see much of anything to help me. I did manage to get out two “Saruli Gatekeepers,” but that was not enough. My opponent stuck a “Brimaz, King of Oreskos” and then proceeded to demonstrate why that card is a powerhouse in Standard. I should mention that I failed to find a board wipe and he eventually cast “Boros Charm” on me for the win.
0-1
My second match of the day was against an interesting Grixis Control deck. At least that’s what I think it was.
In game one, my opponent seemed to get land flooded, or, at the very least, that’s what it looked like. I had no problem playing guildgate after guildgate. He, unfortunately, kept playing scry land after scry land. It’s too bad my deck wins with just lands and his does not.
For the second game, I brought in all of my “Crackling Perimeters.” They would not be of any help this game though as he proceeded to destroy my hand. Any deck with black is just bad news for me, I learned throughout the day. After a first turn “Thoughtseize” it was all downhill from there. He cast not one, but two “Rakdos’s Return” on me. It was not fun and my hands were so empty afterwards. I did not win that game.
In game three, I did not make any changes and kept running with the three “Crackling Perimeters” in the deck. This was a solid game for me as I dropped a turn three perimeter. I don’t think he saw this coming. As I continued to drop more and more gates, each one was proving to be more painful. I was activating the perimeter for three damage at the end of his turn, then for four damage, and then for lethal.
1-1
I knew going into my third match of the day, that I was not going to have an easy time again. I was playing Carlos Fontes, and, in fact, had played him the night before with the same deck. Both he and I knew what to expect in this match, and that made it more favorable for him.
Game one, Carlos barely flinched when he played a turn two “Pack Rat.” That card is hard to deal with in general since it just makes copies of itself. So I knew I had to find a “Detention Sphere” or a “Supreme Verdict” fast and before he could find a way to get it out of my hand. Unfortunately this was not the case. I can only prevent the combat damage for so long before being overwhelmed by rats.
For game two, I brought in “Turn//Burn” to deal with rats and numerous copies of “Mutavault.” “Saruli Gatekeepers” were also coming in to give me extra life and serve as a wall against the rats.
Carlos was much prepared for me this time as he cast “Duress” on turn one, “Pack Rat” turn two, and then continued to eat my hand the following turns while I tried to deal with the never ending supply of rats on his side.
1-2
Don’t let the name I gave this deck fool you. I couldn’t think of anything else to call it. You know how control, during the first game, can’t really deal with “Maze’s End” at all? Well I found a deck that “Maze’s End” can’t deal with for any game.
The funny thing about fog effects is that they only prevent damage during combat. Something they don’t prevent is the loss of life. Let me introduce to you “Jarad, Golgari Lich Lord.” Considering I got my face smashed by this deck, it looked like a really fun deck to try at an FNM. One of Jarad’s abilities is to sacrifice a creature and, in return, each opponent loses life equal to the sacrificed creature’s power. One of the creatures my opponent played (for sacrificial offering to Jarad) was “Nemesis of Mortals.” In limited, this creature is really scary, but it hasn’t made much of an impact in Standard. However when it gets thrown at your face for a loss of five life, it makes an impact. It makes an even larger impact on my face when it becomes monstrous and then thrown. To add insult to injury, my opponent also played “Deathrite Shaman.” So every time I fogged, he would just eat the spell and cause me to lose two life.
1-3
This is not how I envisioned my tournament to go, but that’s “Magic” for you. I thought it was a good call, and I was wrong. So what did I learn? To be honest, the FNM prior to this event was the first time I had played the deck. That would make this tournament the second time. Up to now I had only seen the deck perform at Grand Prix Vancouver and read the creator’s primer and tournament report. Still, I went into the tournament thinking that I could play the deck better than him (this is when you would hear the “incorrect” buzzer sound effect).
I definitely need more experience with this deck. One of the hardest parts of playing “Magic” in general is learning how to mulligan. I had read in the primer that the original owner was completely comfortable taking mulligans as low as five cards. I’m fairly certain I was content with almost every hand I had as long as I had land and fog effects.
As far as changes go to the deck, I don’t think I would make any just yet. Some people have suggested playing “Courser of Kruphix.” I completely understand why this guy would be wanted in the deck. It’s a 2/4 for three mana, which means it can block most of the early threats in Standard. It allows you to play lands from the top of your deck allowing you to dig a little deeper. The fact that it allows you to gain life from the lands you play is an added bonus. The question, though, is where do I fit him in the deck? I guess if I had to cut somewhere, I would start with “Quicken” and the one “Urban Evolution.” That would allow me to get four copies into the deck.
Finally, I thought about scrapping the deck all together. It’s a neat idea, but I wonder sometimes if it can really run with the best. Hence the title of this post. However, I may have been slightly swayed to keep working on it (at least for FNMs) for the time being after seeing the latest article from Jacob Van Lunen titled “Catching up with Standard.”In the article he highlight several winning decks from the online metagame. Can you guess what one of them was? “Maze’s End.”
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
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Tags: Friday Night Magic, Grand Prix Trial, Magic Grand Prix, Magic the Gathering, Maze's End, Simeon Cortezano
Posted in Card Games, Featured Author, Featured Post, Magic: The Gathering, Popular Posts | 1 Comment »
Thursday, February 20th, 2014
Before I begin, let me assure you that this week’s post is not about PAX East. However, it is influenced by it. In fact, I had recently come across an article in the Boston Herald regarding the upcoming convention. The title of the article was, “‘Nerd is the word: PAX ’14 is sold out.'” It covered what the convention meant to Boston in an economic sense and how it was such a great opportunity for development companies in the area.
I had no issues with the article. Actually, I thought it was good and informative. I did, however, have a problem with one of the comments from a reader. A user, who went by the name “AlfredNobel,” made the comment, “Must be a great event if it motivated all these people to get up off the couch.” Part of me was really bothered by this comment.
I’m going to give this person a slight benefit of doubt and assume that they also did not know (aside from many things) that the convention does not just cover video games. It’s a celebration of gaming, in general, and many aspects of it as well as other nerd related topics. One of which is tabletop gaming. This refers back to his “couch” comment; as in “couch potato,” which is an old reference for people who were lazy and, stereotypically, played a lot of video games back in the day.
(Did I really have to explain that term?)
This comment bothered me because in 2013, gamers raised well over $10 million dollars for charity. This includes, but not was limited to the “Child’s Play Charity” which raised $7.6 million dollars for children’s hospitals across the United States and the “Extra-Life” fundraiser which raised $4 million dollars for various Children’s Miracle Network hospitals across the United States as well.
That was just two organizations. Over on Twitch.Tv, I came across numerous streams for other charities. In a span of 24 hours, one raised over $30,000 dollars split among three different human rights organizations. Just recently, “Awesome Games Done Quick 2014” raised over $1 million dollars for the Prevent Cancer foundation.
These people deserve a round of applause.
I really wanted to reply to the comment left by “AlfredNobel.” However, something stopped me. If I were to reply, I would have said everything I’ve said here and probably more. That’s partly why I stopped from replying. I also stopped because I wanted to do something more than just speak my feelings. I wanted to take action.
I want to be more involved in charity events through gaming. Now, this could be done by any means; by helping promote the event, donating money, or even participating and raising money myself.
Last year, Battleground Games & Hobbies held a charity event for the “Child’s Play Charity.” It was a lot of fun. The store gave out a lot that day for those participating, and, at the end of the day, I felt really great. However, I think it could have been better. This is by no means the fault of the store. I, personally, would have loved to have just seen more people there.
Now there are plenty of reasons why the turnout wasn’t as great as I wanted it to be. First of all, it coincided with a “Magic: The Gathering” tournament. Not everyone plays the game, and that doesn’t help. If I remember correctly, there was also another large tournament that day. So the store also had some competition to deal with.
Up to now, I’ve done a lot of talking, so here is how I would envision an event done this year. Ideally, if I could, I would do more than one, but I understand that there is a lot of logistics that go into these kind of things.
First of all, I would try have it in the summer. We live in New England, and weather is a big concern. The summer is a perfect time to have an event like this. Not only are the days longer, but there is no snow to complain over. The next thing would be that the event would have to cover all kinds of games. I’m talking about having another TableTop Day. This is a day where we can pick up a board game and just play. Don’t worry you miniatures player, there will be a place for you too.
Even better, what if we were to hold a 24-hour marathon of gaming. Now, I know, it seems a little crazy, but hear me out. I mentioned the charity “Extra-Life” earlier in the post. Now, let me explain what they do. Actually, I’ll have the site explain things, since they do a better job of it than I do:
Overtime, the charity has evolved from video games to gaming in general. This includes tabletop games!
The “Extra-Life 2014” charity event is scheduled to happen on October 25 of this year. That is plenty of time to get the ball rolling; plenty of time to Tweet, to Facebook post, to e-mail your boss, tell your mom, dad, grandmother, grandfather, sister, brother, cousin, aunt, and uncle.
So what do you say? If I were to get things started, would you be interested in participating? Would you be able to game for 24-hours straight?
Okay, don’t worry if you can’t. The site, its founders, and other know how hard it is to game for 24-hours. Some people, last year, played for 12-hours one day and another 12-hours the next.
In the end, it all comes down to one thing, and “Extra-Life” and I seem to have the same mindset about it: The performance on the day of the event is not what is important, but the hard work leading up to it.
Let’s make “AlfredNobel” and others like him really think about what they’re going to say the next time they comment on another gamer related article. We’re not just a bunch of bums who sit on the couch all day. We’re more than that.
Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
Join the Battleground Games & Hobbies community forums!
Please don’t forget to check us out on Facebook and follow us on Twitter @battleground_gh!
Tags: charity, child's play, extra life, fundraiser, PAX East 2014
Posted in Blog, Board Games, Featured Author, Featured Post | 1 Comment »
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