Archive for the ‘Card Games’ Category

Funko Announces Licensing Agreement with Wizards of the Coast

 

Funko, makers of the popular POP! series vinyl collectible figures, has announced at Toy Fair an agreement with Wizards of the Coast to produce Magic the Gathering Planeswalkers! You can check out the press release in it’s entirety below. In addition, here’s a link to Wizards of the Coast announcement, as well. Thanks to Frank Lepore of TCGplayer.com for posting this on Facebook.

 

FUNKO ANNOUNCES LICENSING AGREEMENT WITH WIZARDS OF THE COAST TO PRODUCE

 

MAGIC: THE GATHERING PLANESWALKER FIGURES

 

LYNNWOOD, WA – February 16, 2014 – Funko is excited to announce a new licensing agreement with Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc. (NYSE: HAS) to produce Magic: The Gathering Planeswalker figures for their popular Pop! Vinyl Figures and new Legacy Collection Action Figures lines.

 

“We are deeply honored and very excited that Wizards of the Coast chose Funko as a partner to develop truly cool collectibles for Magic: The Gathering. I know the fans of Magic have been waiting nearly 20 years to get their hands on some fantastic Action Figures and stylized Vinyl figures. I promise that we won’t disappoint them!” said Brian Mariotti, CEO of Funko.

 

The first series of Pop! Vinyl figures, set to release in April, will feature iconic Magic: The Gathering Planeswalkers Jace Beleren, Garruk Wildspeaker, Chandra Nalaar, Liliana Vess, Ajani Goldmane and Nissa Revane. Funko Pop! Vinyl figures are 3.75 inch tall super stylized vinyl figures. With over 10 Million sold since 2010, it is the world’s largest line of collectible stylized vinyl in the world.

 

Funko is also excited to announce that we have teamed up with talented sculptors at Gentle Giant to create Funko’s new Legacy Collection line of deluxe action figures featuring 20+ points of articulation and removable accessories for ages 14+. Set to release in August, the Magic: The Gathering Planeswalkers will be among the first Legacy Collection figures released, and you can expect the same iconic Planeswalkers as those released in Pop! Vinyl.

 

‘We are excited to bring the world’s best strategy game to life with these figures,’ said Elaine Chase, Brand Director for Magic: The Gathering at Wizards of the Coast. ‘Funko has been a great partner, and we’re looking forward to giving players yet another way to enjoy Magic: The Gathering.’

 

Funko products are available nationwide at Barnes & Noble Booksellers, Toys R Us, Hot Topic, Target, Walmart, 7-Eleven, specialty toy retailers, and online at www.amazon.com.

 

About Funko

Funko is a pop culture licensed-focused toy company located in Lynnwood, WA.  Funko’s Pop! Vinyl is the number one stylized vinyl collectible in the world with over 10 million units sold in the last three years. Funko prides itself on being purveyors of all things pop culture. Funko has licenses with over 150 television shows, movies, and video game and pop culture titles. For more information, visit www.funko.com.

 

About Wizards of the Coast
Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. (NASDAQ:HAS), is the leader in entertaining the lifestyle gamer. Wizards’ players and fans are members of a global community bound together by their love of both digital gaming and in-person play. The company brings to market a range of gaming experiences under powerful brand names such as MAGIC: THE GATHERING, DUNGEONS & DRAGONS, and KAIJUDO. Wizards is also a publisher of fantasy series fiction with numerous New York Times best-sellers. For more information about our world renowned brands, visit the Wizards of the Coast Web site at www.wizards.com.”

 

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UPDATE: Grand Prix Paris Standings Under Review

WOTC

 

In a vague posting on DailyMTG.com, Wizards of the Coast announced that the final standings from last weekend’s Grand Prix Paris are currently under review, with an update from Wizards of the Coast to follow when available.

 

Results from Grand Prix Paris are under re-examination. Update to follow.

 

Twitter is currently abuzz with the news, circulating  the following video that allegedly shows eventually Grand Prix Paris champion Javier Dominguez cheating on camera by supposedly keeping an extra card after casting a Brainstorm. It is currently unclear who originally brought this video to light.

 

 

We’ll keep you posted as more details become available.

 

UPDATE 2/18/14 at 4:48 PM:

Currently, nothing new has emerged as yet from Wizards of the Coast. In the mean time, outrage on Twitter has continued using the hashtag #gpparischeat. In addition, a new Facebook account has emerged as well called “All GP Paris 2014 against stolen,” (poorly translated from Spanish).

 

We’ll continue to monitor the situation and provide updates as they become available.

 

UPDATE 2/18/14 at 10:10 PM:

Apparently, Drew Levin, writer at Star City Games and Legacy enthusiast, wrote an apology regarding his very vocal condemnation of the situation in question that occurred this past weekend at Grand Prix Paris 2014. Here is Mr. Levin’s apology in it’s entirety:

 

Before you read this, know that I was not asked to write this by anyone. I spent much of today thinking about my actions, talked with a close friend, and came to the conclusion that this needed to be written.

I was wrong to make the following tweets:

https://twitter.com/drewlevin/status/435443059061317632
https://twitter.com/drewlevin/status/435443468177911808

It would have been enough to watch the video and think, “Wow, that looks bad.”
It would have been enough to watch the video and think, “Hey, people would probably find this interesting.”
It would have been enough to watch the video, share it, and not ascribe a narrative or guess at Javier Dominguez’s motivations.

It was too much to watch it, share it, and make not just one but two tweets ascribing the worst of intentions to an interaction that I was neither part of nor know the players involved in. It was classless and it embodied the worst part of the Internet’s power to communicate. It would have been easy to watch the same video and come away with the conclusion that Javier made a mistake.

I was similarly wrong to approach the situation with Alex Bertoncini in the way that I did. I should not have been nearly so public or personal with my actions, and I regret my immature and hasty decisions. I made many of them for the wrong reasons, and I apologized too little. I am sorry for encouraging — embodying, even — a strain of hastily judgmental public commentary on the actions of strangers.

I should have been more aware of my credibility to call out cheaters as someone who has participated in several DCI investigations that led to bannings of domestically-successful players. I should have been more aware of how much people take me at my word when I call someone a cheater. I did not measure my words nearly so thoroughly as is my responsibility, and I am sorry.

I’m sorry to Javier Dominguez, a man who barely two days ago won a Legacy Grand Prix, the highest-level tournament for a format that I love dearly. His accomplishment ought to be unmitigated by these accusations. Here is why:

Either Javier did or did not cheat. The DCI, an organization with far greater access to information and trained judges of character and Magic players’ intentions, will serve as the arbiter for that possibility. If Javier cheated, I have merely contributed to a degradation of public dialogue surrounding Magic players’ intentions during the meteoric rise of video as an implement of entertainment and access to gameplay. Even if this were the only outcome, I would owe the community a serious apology.

If Javier did not cheat, I have done something far worse. I have used my platform in the community to unilaterally castigate a stranger who is presently guilty of nothing more than winning a Grand Prix. If that is all that Javier remains guilty of in four months’ time, my actions are heinous. My words will be used to cast doubt on his accomplishments, and they should never have that power. No one’s words should have that power except for those written by the DCI.

If Javier Dominguez is banned for cheating, I will be glad that the DCI took steps to address the presence of cheating in sanctioned Magic.

Regardless of whether Javier Dominguez is banned for cheating, I have done him and the community wrong.

I apologize for my role in this. I will endeavor to do better by this community.”

 

 

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UPDATE: Change of Date to GP Montreal 4x Tarmogoyf Event

Goyf Tourney
Battleground Games & Hobbies – Abington
IMPORTANT CHANGE:
Please note that due to several circumstances, Battleground Games & Hobbies has changed the date of the Grand Prix Montreal Trial in which the winner receives a two-round bye and four Tarmogoyf’s from Sunday, February 23rd to Saturday, February 22nd instead. We believe doing so will provide a far better experience for everyone. We apologize for any inconvenience this may cause and appreciate your support. We look forward to seeing you there!

 

Format: Standard
Date: February 23rd, 2014 –  a Sunday
Time: Doors at 10:00am, Registration at 11:00am, Round 1 pairings at 12:00pm
Entrance Fee: $25.00 per person

Address:
1423 Bedford Street
Abington MA 02351
781.261.9669

Parking on site

• Google Maps
• Battleground’s Facebook Page

This event is being run as a Grand Prix Trial for Montreal:
• Decklists required
• Cut to top 8

Prizes:
• First Prize – 4x Tarmogoyf and 2 Byes at Grand Prix Montreal (guaranteed).
• Other prizes may consist of store credit based on attendance.

 

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Wizards of the Coast Announces ‘GVYJTHQXGR’ – DECODED!

Conspiracy?

 

As you’re no doubt aware by now, Wizards of the Coast published last night a coded announcement, with the promise to publish the decoded, full announcement on Thursday. You can read the article, encoded, here. Within that article, these two little gems were revealed – nay, confirmed – to be real:

 

But, we’ve got one better for you. Here is the announcement in it’s entirety, decoded!

Pick. Plot. Play.

Experience a Magic format where the intrigues begin long before the first spells are cast! Revolutionary new abilities impact every part of the play experience, starting with the draft itself.

 

The first-ever multiplayer-focused booster set has new Magic cards with new mechanics that enhance multiplayer play. Returning favorites from throughout Magic’s history round out the set and cultivate an environment of deception and treachery. The Magic: The Gathering–Conspiracy set is designed to be drafted with six to eight players who then split into groups of three or four players for free-for-all multiplayer games.

Number of Cards: 210

Release Date: June 6, 2014

Three-letter abbreviation: CNS

Twitter Hashtag: #MTGCNS

Initial Concept and Game Design: Shawn Main (lead), Dan Helland, David Humpherys, Kenneth Nagle, and Matt Tabak

Final Game Design and Development: David Humpherys (lead), Dan Emmons, K. Joseph Huber, Sam Stoddard, and Gavin Verhey, with contributions from Matt Tabak

Languages: English, Japanese, Chinese Simplified

Available in: Booster Packs

Key Points:

Multiplayer Booster Draft Format

15 Card Booster Packs (MSRP $3.99)

36 Packs per Display

Black-Bordered Cards

Release event promo card at participating WPN locations.

 

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A countdown to PAX East 2014 – 56 days, 19 hours, 14 minutes, and 03 seconds

 


Pax East logo resize
,

 

It’s the final countdown…

 

Can you believe that PAX East 2014 is less than 60-days away?

 

I’m really looking forward to it this year. Once again I’ll be doing media coverage. Even though it’s only a freelance gig, I have to consider myself extremely lucky to be given such an opportunity. Last year, I was able to cover and gain insight on some of the biggest games to come out. Some of these games included: “Saints Row IV,” “The Elder Scrolls Online,” and “Diablo III” for the console. It’s funny. As I think back on things, I remember when they announced “Hearthstone.” Needless to say, I was initially unimpressed with the game. As it turns out, I was very wrong.

 

While it was really great that I got the chance to cover some of these high profile games, one thing I missed out on was the tabletop gaming side of PAX East. This year, I’m looking to find the right balance between video games and tabletop games.

 

I’ve been doing this media thing for, roughly, a year now. PAX East 2013 was my first time covering a convention. I literally threw myself into the fire as far as a learning curve goes. In the fall, I covered the Boston Festival of Indie Games. When I initially signed up to cover the festival I didn’t think much of it. In fact, I was rather hesitant, thinking it wasn’t going to be anything close to what PAX East was, and that I shouldn’t waste my time with it. I was wrong about that too. I seem to be wrong about a lot of things.

 

The Boston Festival of Indie Games (also known as the “BFIG”) taught me a lot, I think. In 2013, that was the second year for the festival. They had to run a Kickstarter campaign earlier in the year to cover some of the festival’s expenses because they had outgrown their original base of operations. They had gone from the classrooms of M.I.T. to taking over the athletic center and student center of campus. Based on what I saw, I’m sure they’re looking to move to somewhere bigger next year.

 

The festival was a huge success. There was a ton of people, and it caught me off guard. I think it caught me off guard because I seemed to take the festival for granted. I didn’t realize how much people were so into independent games and developers. The best part of the festival was that it covered video games and tabletop games. It was essentially a mini PAX East.

 

At PAX East, last year, remember, I said I was able to cover some of the higher profiled games that year. Well, it should also be mentioned that by working with these big named studios  I also had to work with some serious PR people. Now, for someone like me, who was new to the industry, those people are scary. I had only been doing the journalism thing since December of 2012.

 

(I know I’m jumping around a bit, but I’ll get to my point soon.)

 

Back to the BFIG. Basically, when it was all said and done, I walked away from the festival with a greater sense of confidence in what I do as a journalist. I realized that these folks want to talk to me as much as I want to talk to them. Media outlets are a great opportunity for them to get the word out about their product to a larger audience, and, even though I am not as well established as some out there, that any help counts.

 

All this brings us to PAX East 2014. I’m hoping to bring this new found confidence and better my PAX East experience. I didn’t have a full schedule of meetings with many companies. It was partly because I didn’t want to have a full schedule and partly because I didn’t get contacted by many companies I wanted to talk to. This year it will be different. I’m looking to make a fuller schedule and open up to companies even if they’re not working on a triple “A” title. In fact, a couple of the best places to be at PAX is the Indie Megabooth and the Indie Showcase which highlights some of the best independent games to be showcased at PAX East for that year.

 

I also want to cover more tabletop games this year. I spent a lot of my downtime in the tabletop gaming area instead.

 

This area had it all. There was a section to paint miniatures and learn how to pain miniatures. You could rent one of the many board games donated by attendees and play with your friends. There was a huge area to play “Magic: The Gathering” and there were tables slotted for official “Dungeons & Dragons” campaigns held by Wizards of the Coast employees. There were also tons of vendors.

 

I, of course, could be found by the Battleground Games & Hobbies booth. They will be there again this year; hopefully, bigger and better than last year. I joke with them every year saying that they should aim to be a bigger booth each year with the eventual goal of looking like one of the video game exhibits like Wizards of the Coast or “Wildstar” had last year. Maybe they should just get a mech suit that people can jump in and take photos of.

 

dead at pax east 2011
 

Who’s coming to the party?

 

According to the forums, there are only a few confirmed exhibitors as of right now. As the event draws near, we’ll have a better idea as to who will be there. With all this in mind, what are you looking forward to at PAX East 2014? Is there anything you hope will be there? Let me know.

 

One thing I’m looking forward to are the Stephen Riley master-class game demos. “Zombiecide” anyone?

 

I’ll be there all weekend long, and I was also able to snag a stay in Boston during the convention. So if anyone wants to meet up the night before. I’m available. People in the forums are planning the second annual board game night the Thursday night before the event. I plan on being there for a bit. Maybe we can play a game or two.

 

That’s it for now. If you’ve got a comment or question, then leave something below in the comment section. If you like what you’re reading then don’t forget to like me on Facebook and follow me on Twitter.

 

About the author

 

Simeon is an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!

 

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Popular Party Game ‘Cards Against Humanity’ Now Available!

You asked for it, we delivered: Popular party card game Cards Against Humanity is now in stock and available at both Battleground Games & Hobbies locations! As a bonus, we likewise have all four expansions available, too! So act quickly, this immensely popular party game is sure to sell out quickly. Enjoy!

 

What is Cards Against Humanity, you ask?

CAH

 

From the official Cards Against Humanity website:

“Unlike most of the party games you’ve played before, Cards Against Humanity is as despicable and awkward as you and your friends. The game is simple. Each round, one player asks a question from a Black Card, and everyone else answers with their funniest White Card.”

 

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