Tuesday, November 17th, 2015
Some strange news has been hitting the internet today regarding the next set for Magic: The Gathering. Take a look at these two cards that are supposedly in the next set. There are some features that should start ringing alarms. The first thing is a new “color.” The land “Wastes” produces some kind of special Eldrazi mana. Further more, it seems you going to need this kind of mana to cast the new version of Kozilek.
Before you start screaming at the top of your lungs, you also need to remember that, as of right now, these cards are:
So until then, enjoy the speculation that is going around, have some fun planning out your next deck, but do not set your plans in stone.
Source: MTG Focus Podcast Twitter
Tags: Magic the Gathering, MTG, rumor
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Friday, November 13th, 2015
Alright folks. Check it out in all it’s glory. The MTG card of the day is Oath of Druids. This card is very near and dear to my heart. It’s been the only vintage deck I’ve had the pleasure of playing, and it will be the only one I’ll play. This card just feels like cheating with out the whole cheating thing. Sometimes I wish they would reprint this card, but if they did, all hell would break loose. Could you imagine something like Dragonlord Atarka or Ulamog coming into play on turn three? It’s bad enough we’re able to ramp both creatures out faster than normal, but to get them out that fast without having to pay as much mana is absurd.
Earlier this year, the vintage championships were held. The winning deack – Oath of Druids. If memory serves me correct, it came down to the final game of the match. After a mulligan to six cards, the eventual winner won on turn one. It was very anti-climactic, but that’s how powerful the card is.
When I ran the deck, it was playing creatures like Akroma, Angel of Wrath and Spirit of the Night to beat down your opponent. Now it plays more like a combo deck setting up a way to stick Griselbrand on the board and protecting him once he’s out there. Typically, once he’s there, it’s hard to overcome his power as well.
If you have any suggestions for a card we should feature, then let us know in the comment section below!
Tags: Magic the Gathering, MTG, oath of druids
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Tuesday, November 3rd, 2015
If you haven’t noticed by now, DailyMTG has been previewing the upcoming Commander 2015 set. So far, it’s really starting to shape up to be another great set for fans of the Commander format. Here are some quick logistics before we jump into checking out some of the cards.
Well, there you go. Now let’s take a look at some of the cards that have already been previewed. The first card is Command Beacon. The first thing I thought of when I saw this card was it felt like cheating. But I looked a little closer and realized that the card’s ability didn’t put your commander into play. Instead, it puts your commander into your hand. Still, it get’s he or she out of the zone and allows you to manipulate it however you see fit. I have to admit, I’m not too familiar with the rules of Commander. Now that it’s not in the commander zone, can you cast it for it’s normal casting cost without any additional mana from any previous times it’s been cast? If so, then the Command Beacon just got better.
The art work for the card is pretty cool too. Check out that sweet J.J. Abrams lens flare going on at the top of the tower. The flavor text is somewhat haunting and well represented by the art. “I gazed once into that light. Now it burns in my mind, forever denying me rest” – Riku of Two Refelctions.
The next card we’re going to take a look at is Dread Summons. This card looks really strong. Can you imagine what this thing could do in a Mono Black Balthor the Defiled deck? Step one, dump your deck into your graveyard and make a bunch of 2/2 zombies. Step two, activate Balthor and bring all those creatures you dumped into your graveyard back into play. Step three, crush your opponent. Sometimes Commander can be out of this world.
If you thought these two cards were awesome, here are the new commanders you’ll get to play with when Commander 2015 comes out.
Commander 2015 is scheduled for release on November 13th. Reserve your copies today before they’re gone and you have to wait for more to come out. It’s a vicious cycle.
Tags: commander 2015, Magic the Gathering, MTG
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Monday, November 2nd, 2015
Fans of the game Magic: The Gathering received some exciting news this past weekend during the broadcast of Grand Prix Indy. That’s when Wizards of The Coast announced the spring set – Shadows Over Innistrad.
This makes sense since the company has made it clear they would like to keep revisiting previous planes. The most recent set, Battle For Zendikar, did the same thing.
For those of you who don’t remember, Innistrad was the home of werewolves, vampires, and other dark creatures. It was also home to some of the most powerful cards in the game today. Some of those included Snapcaster Mage, Liliana of the Veil, Delver of Secrets, and much more.
The rest of the block included Dark Ascension and Avacyn Restored. However, under the new formatting, there will only be one other set in the Shadows Over Innistrad block. Here is some additional information and dates regarding the set:
Number of Cards: 297
Prerelease Events: April 2, 2016
Release Date: April 8, 2016
Launch Weekend: April 8–10, 2016
Game Day: April 30–May 1, 2016
Magic Online Prerelease Events: April 15-18, 2016
Magic Online Release Date: April 18, 2016
Magic Online Release Events: April 18-May 4, 2016
Pro Tour Shadows over Innistrad: April 22-24, 2016
Pro Tour Shadows over Innistrad Location: Madrid, Spain
Finally, Mark Gottlieb will head the initial concept and game design team while Dave Humpherys will head the final concept and game design team.
Tags: Magic the Gathering, MTG, shadows over innistrad
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Friday, October 30th, 2015
Welcome to another edition of This week in Magic! It’s a new week, and we’re playing with a new format! No more huge essays. We’re going to save those for special ocassions. Instead, we’re going to highlight different things in the game. It could be a player, a piece of artwork, or a deck. This week, we’re going to take a look at the deck that took 1st place at the recent TCG Player State tournament. This was piloted by Brandon Harrison and he played a version of Bant Aggro. Here’s the list:
Brandon Harrison
TCG Player State Championship – 1st Place
MAIN DECK
4 Deathmist Raptor
4 Den Protector
4 Hangarback Walker
3 Nissa, Vastwood Seer
2 Stratus Dancer
4 Warden of the First Tree
3 Wingmate Roc
3 Gideon, Ally of Zendikar
1 Dispel
4 Dromoka’s Command
3 Silkwrap
2 Canopy Vista
4 Flooded Strand
5 Forest
2 Lumbering Falls
3 Plains
2 Prairie Stream
4 Windswept Heath
3 Wooded Foothills
Side Board
2 Avatar of the Resolute
2 Disdainful Stroke
2 Dispel
2 Evolutionary Leap
3 Lantern Scout
1 Mastery of the Unseen
1 Stratus Dancer
2 Valorous Stance
So as you can see, it’s basically a solid GW deck but makes a couple of splashes for a single copy of Dispel and a couple copies of Stratus Dancer. There is nothing wrong with having a couple of extra morph creatures when you’re playing a full package of Deathmist Raptors. They’re also a great decoy for you Den Protectors. And, finally, they’re morph ability is added protection against removal spells because those spells will ruin your deck since your so heavy in creatures.
Otherwise, playing the deck is simple. Play your extremely efficient creatures and beat your opponent down. Every single creature is something your opponent must deal with.
The side board is pretty resilliant against a lot of decks in the format. My only issue with the deck is probably the one Dispel in the main board. I’m not a fan of single spells in the main board. I would probably move that one Dispel to the side board and maybe replace it with the single Stratus Dancer. This makes the deck a little bit more aggressive. If you run into a strong control deck, you can always bring in the Dispels if needed. And if you don’t like the additional Dispel in the side board, then you can always add another Mastery of the Unseen.
Well that’s it for this week. Hope you all have a wonderful and safe Halloween! Hope to see you all next week for the Extra Life event on November 7th!
Tags: Magic the Gathering, MTG, tcg player states
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Friday, October 9th, 2015
It’s that time again. Time for another edition of This week in Magic. As you could tell, we took a little break last week because things were getting a little stale, but now that Standard tournaments have been reporting in with the latest rotation, we’ve finally got something to talk about. Last week, the SCG Open was in Indianapolis. If you were one of the many viewers tuning in, then you got to see some of the great new decks to hit the tournament scene. A quick look at the Top 8 shows that Abzan is still alive and kicking. At the same time, Jeskai and Esper managed to make the trip as well.
There were two decks, though, that really stood out among the crowd. Those two decks were a 5-color Bring to Light deck and an Atarka Red Aggro deck. Now the Atarka Red Aggro deck is something that many players saw coming. A Red based aggro deck is usually expected at the beginning of every new Standard rotation. Bring to Light was a card many were excited about, but it was unclear as to how this card would get played. Well, it seems that we finally have an answer. Let’s take a look at the list that made the Top 8.
5C Bring to Light
by Gerry Thompson – 5th place
4 Jace, Vryn’s Prodigy
4 Siege Rhino
2 Nissa, Vastwood Seer
1 Silumgar, the Drifting Death
1 Gilt-Leaf Winnower
1 Clever Impersonator
4 Bring to Light
4 Abzan Charm
2 Disdainful Stroke
2 Murderous Cut
2 Reave Soul
1 Crux of Fate
1 Ugin’s Insight
1 Languish
1 Ruinous Path
1 Utter End
1 Sultai Charm
4 Polluted Delta
4 Flooded Strand
3 Bloodstained Mire
2 Lumbering Falls
2 Windswept Heath
2 Forest
1 Wooded Foothills
1 Shambling Vent
1 Plain
1 Island
1 Swamp
1 Canopy Vista
1 Sunken Hollow
1 Cinder Glade
1 Prairie Stream
1 Smoldering Marsh
For now, we’re going to concentrate on just the core aspect of the deck. We’ll look at the sideboard another time. If you couldn’t tell by now, the key to the deck is Bring to Light. Don’t let the look of this sorcery fool you. It’s proven to be quite a powerful tutor. In a lot of the games captured on camera during the tournament, the best thing it could tutor for was Siege Rhino. It’s one thing for deck to naturally draw multiple Rhinos in a row, but playing Bring to Light essentially gives you Siege Rhinos number 5-8.
In addition to being able to stomp all over your opponent with Rhinos it has incredible reach. The deck has an unusual number of 1’s and 2’s in the deck list, but as long as you have the mana, Bring to Light can grab anyone of the limited spells in your deck. Also, thanks to Jace, you can use these spells more than once if needed.
So how do you play against a deck like this? Well, one thing is for sure, I don’t think this is an easy deck to play. This looks like one of those situations where if the person piloting the deck doesn’t know how to play it well, it could potentially implode on itself, but don’t always count on that. Bring to Light is one of the keys to the deck. If you take it out of the equation, you chances of winning increase. So, spells like Duress or anything that will disrupt your opponent’s hand may do the trick. There is also a lack of counters in the deck which means it could run into some serious trouble against heavy control decks.
Atarka Red is a deck that will probably stick around for a while. Mono Red was really hurt with the rotation of Theros and M15. So like any good deck, it adapted to the changes and has transformed itself from a burn deck to one of the most aggressive decks in the format. Let’s take a look at the list.
Atarka Deck Wins
by Brian Demars – 1st place
4 Zurgo Bellstriker
4 Abbot of Keral Keep
4 Monestary Swiftspear
2 Lightning Berserker
2 Chandra, Fire of Kaladesh
1 Makindi Sliderunner
4 Wild Slash
4 Atarka’s Command
4 Titan’s Strength
4 Dragon Fodder
3 Become Immense
3 Temur Battle Rage
8 Mountain
4 Bloodstained Mire
4 Wooded Foothills
2 Cinder Glade
2 Windswept Heath
1 Forest
As you can see, there is nothing special about this deck. It’s very straight forward – play a bunch of creatures and smash your opponent as fast as you can. Like a lot of aggro decks, there isn’t much of a late game. So, if your opponent begins to stabilize with fatter creatures, you could find yourself in some trouble. This shouldn’t be the case, though. You should be playing spells without much hesitation because you want to be able to fill your graveyard in order to make things easier when casting Become Immense. The green pump spell plus Temur Battle Rage should be more than enough to finish your opponent even if they have a blocker.
Simeon is now the Community Manager for Battleground Games & Hobbies. If you have any questions or inquiries, then you can reach him at Sims@battlegroundgames.com. He is also an avid gamer who loves to play board games and video games. He graduated college with a degree in Political Science, and now serves the public by writing about games. You can check that out here. Don’t forget to “like” him on Facebook as well. It’ll update you on all of his newest content. Best of all, you can follow Simeon on Twitter (@SimeonCortezano) for some real time hilarity. Thanks for reading!
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Tags: Magic the Gathering, MTG, Simeon Cortezano, Standard
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