Zombie Crawl V Wednesday October 27, 2010 6:30 P.M. Plainville
Welcome to Zombie Crawl 5, Deamons in the Darkness Part 3. The story continues...
Once the Guilders got the news of the attack and pillaging of their outpost by the "Black Hand", they quickly hired another gang to retrieve their property and to eliminate the gang.
Characteristics
M - Move. How far a model can move in inches in a turn.
WS - Weapon Skill. How good a model is in hand-to-hand fighting.
BS - Ballistic Skill. How good of a shot a model is with a ranged weapon.
S - Strength. How strong a model is.
T - Toughness. How easily a model can withstand a hit from a weapon.
W - Wounds. How many times a model can take a wound.
I - Initiative. Represents a model's alertness and reaction speed.
A - Attacks. The number of attack dice rolled in hand-to-hand fighting.
Ld - Leadership. Represents raw courage and self control.
Everyone starts with one character with the following profile:
M WS BS S T W I A Ld
4 3 3 3 3 1 3 1 7
You have 5 points to adjust your profile and/or buy skills. Each skill costs one point.
The maximum increase to your character's profile is:
M WS BS S T W I A Ld
4 6 6 4 4 3 6 3 9
Skills
Specialist - Allows a model to be armed with a special weapon
Heavy - Allows a model to be armed with a heavy weapon
Hip Shooting - Models can run and shoot with a -1 to hit modifier. CANNOT be used with a heavy weapon.
Bulging Biceps - Models armed with a heavy weapon can move and shoot with a -1 to hit modifier.
Gunfighter - Models armed with only pistols and hand-to-hand weapons can shoot two pistols in the shooting phase.
Crack Shot - Models can re-roll the Injury dice roll.
Tech - Models can try to repair old equipment and weapons found during the game.
Weapons
Hand-To-Hand
Knife, Chain, Sword
Pistols
Autopistol, Bolt Pistol, Laspistol, Stub Gun
Basic Weapons
Autogun, Boltgun, Lasgun, Shotgun (with Solid and Scatter shells)
Special Weapons
Flamer
Heavy Weapons
Heavy Stubber, Heavy Bolter
I am planning on a 6:30 - 7:00 start time, but can have players join in easily during the game. If a player has his/her character killed early into the game, they can be "respawned" back if the player wants. There will be a "point of no return" where if your character is killed, you are out for the rest of the game.
If you have any questions, please feel free to post them. I will have a copy of the rules and the stats for all the weapons with me.
See you all Wednesday.
John